public void Complete() { if (ARCatcherMinigameDriverDelegate.Instance) { ARCatcherMinigameDriverDelegate.Instance.Complete(this, m_worldObject); } TaskDriver.Complete(m_worldObject.Location); }
void m_worldObject_Clicked(object sender, EventArgs e) { if (ARCatcherMinigameDriverDelegate.Instance) { ARCatcherMinigameDriverDelegate.Instance.Complete(TaskDriver, m_worldObject); } TaskDriver.Complete(m_worldObject.Location); }