public SayingEventArgs(TasClient.SayPlace sayPlace, string channel, string text, bool isEmote) { SayPlace = sayPlace; Channel = channel; Text = text; IsEmote = isEmote; }
public static void Respond(TasClient tas, Spring spring, TasSayEventArgs e, string text) { TasClient.SayPlace p = TasClient.SayPlace.User; bool emote = false; if (e.Place == TasSayEventArgs.Places.Battle) { p = TasClient.SayPlace.Battle; emote = true; } if (e.Place == TasSayEventArgs.Places.Game && spring.IsRunning) { spring.SayGame(text); } else { tas.Say(p, e.UserName, text, emote); } }