private static Targets GetTargetsResult(IEnumerable <ModuleMetric> metrics) { Targets target = new Targets(); target.AddRange(MetricsReportBuilder.GetTargetResults(metrics)); return(target); }
public Tags(IEnumerable <Footwork> footwork, IEnumerable <Technique> techniques, IEnumerable <Target> targets, IEnumerable <Guard> guards, IEnumerable <GuardModifier> guardModifiers, IEnumerable <Measure> measures) { Footwork.AddRange(footwork); Techniques.AddRange(techniques); Targets.AddRange(targets); Guards.AddRange(guards); GuardModifiers.AddRange(guardModifiers); Measures.AddRange(measures); Footwork.Insert(0, new Footwork() { }); Techniques.Insert(0, new Technique() { }); Targets.Insert(0, new Target() { }); Guards.Insert(0, new Guard() { }); GuardModifiers.Insert(0, new GuardModifier() { }); Measures.Insert(0, new Measure() { }); }
/// <summary> /// Copy-Constructor to easily produce derived configurations. /// </summary> /// <param name="s"></param> public AnyBuildSettings(AnyBuildSettings s) : this() { if (s != null) { foreach (var p in s.Properties) { var value = p.Value.ToArray(); WithProperty(p.Key, value); } Targets.AddRange(s.Targets); PlatformTarget = s.PlatformTarget; Configuration = s.Configuration; Verbosity = s.Verbosity; NoConsoleLogger = s.NoConsoleLogger; MSBuildPlatform = s.MSBuildPlatform; MaxCpuCount = s.MaxCpuCount; ToolPath = s.ToolPath; ToolTimeout = s.ToolTimeout; WorkingDirectory = s.WorkingDirectory; ArgumentCustomization = s.ArgumentCustomization; if (s.EnvironmentVariables != null) { EnvironmentVariables = new Dictionary <string, string>(s.EnvironmentVariables); } } }
public void SetTargets(IUnitOfWork unitOfWork) { var shop = unitOfWork.ShopRepository.FindByIdOrNull(ShopGuid); var owners = shop.Owners.Select(owner => owner.OwnerGuid).ToList(); Targets.Add(shop.Creator.OwnerGuid); Targets.AddRange(owners); }
public void SetTargets(IUnitOfWork unitOfWork) { Shop reopenedShop = unitOfWork.ShopRepository.FindByIdOrNull(ShopGuid); ICollection <Guid> shopOwners = reopenedShop.Owners.Select(owner => owner.OwnerGuid).ToList(); Targets.Add(reopenedShop.Creator.OwnerGuid); Targets.AddRange(shopOwners); }
/// <summary> /// Adds additional NLog targets. /// </summary> public InitializationOptions AddNLogTarget (params NLog.Targets.Target[] targets) { if (targets != null) { if (Targets == null) Targets = new List<NLog.Targets.Target> (); Targets.AddRange (targets); } return this; }
private void FillDefaultTargets() { if (defaultTargets == null) { defaultTargets = new List <Target>(); foreach (TargetPlatform platform in Enum.GetValues(typeof(TargetPlatform))) { defaultTargets.Add(new Target(Enum.GetName(typeof(TargetPlatform), platform), null, false, platform)); } } Targets.AddRange(defaultTargets); }
void RevalidateAllTargets() { // clear original target set Targets.Clear(); // find all SpellTargetCollections to revalidate var uniqueTargets = new HashSet <SpellTargetCollection>(); foreach (var handler in Handlers) { uniqueTargets.Add(handler.Targets); } // remove from each collection foreach (var targets in uniqueTargets) { // revalidate and then re-add to unique target set targets.RevalidateAll(); Targets.AddRange(targets); } }
public GameObjectEvent(string _eventName, GameObject[] _targets, string[] _messages) { Targets.AddRange(_targets); Messages.AddRange(_messages); EventName = _eventName; }
public HeroMessage(string message, params Hero[] heroes) { Message = message; Targets.AddRange(heroes); }
public MessageWrapper(BaseMessage message, IEnumerable <Guid> targets) { Targets.AddRange(targets); Message = message; }