private IEnumerator SetupScene() { while (VTMapManager.fetch == null || !VTMapManager.fetch.scenarioReady || FlightSceneManager.instance.switchingScene) { yield return(null); } aircrarftType = VTOLAPI.GetPlayersVehicleEnum(); tgpMFD = VTOLAPI.GetPlayersVehicleGameObject().GetComponentInChildren <TargetingMFDPage>(); player = VTOLAPI.GetPlayersVehicleGameObject().GetComponent <Actor>(); aceMaxDistance = Mathf.Tan((90 - aceFovRange.min) * Mathf.Deg2Rad) * 30; }
public override void Start(FlybyCameraMFDPage mfdPage) { tgpMFD = VTOLAPI.GetPlayersVehicleGameObject().GetComponentInChildren <TargetingMFDPage>(); }