private IEnumerator SetupScene()
    {
        while (VTMapManager.fetch == null || !VTMapManager.fetch.scenarioReady || FlightSceneManager.instance.switchingScene)
        {
            yield return(null);
        }

        aircrarftType = VTOLAPI.GetPlayersVehicleEnum();

        tgpMFD = VTOLAPI.GetPlayersVehicleGameObject().GetComponentInChildren <TargetingMFDPage>();
        player = VTOLAPI.GetPlayersVehicleGameObject().GetComponent <Actor>();

        aceMaxDistance = Mathf.Tan((90 - aceFovRange.min) * Mathf.Deg2Rad) * 30;
    }
Esempio n. 2
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 public override void Start(FlybyCameraMFDPage mfdPage)
 {
     tgpMFD = VTOLAPI.GetPlayersVehicleGameObject().GetComponentInChildren <TargetingMFDPage>();
 }