Esempio n. 1
0
        private void Rotate()
        {
            ITargetControllerStageModel model = _settings.StageModels[_currentSettingsModel];
            int direction = model.RandomDirection
                                ? (Random.Range(0f, 1f) > 0.5f ? 1 : -1)
                                : 1;
            float velocity = Random.Range(model.Velocity, model.Velocity + model.VelocityRange);
            float angle    = Random.Range(model.Angle, model.Angle + model.AngleRange) * direction;

            Sequence sequence = DOTween.Sequence();

            sequence.Pause();
            sequence.Append(
                transform.DOLocalRotate(new Vector3(0, 0, angle), velocity, RotateMode.LocalAxisAdd)
                .SetEase(model.EaseMode)
                .OnComplete(() => Rotate())
                );

            _view.DoRotation(sequence);
        }