Esempio n. 1
0
        /// <summary>
        /// Runs all of the tasks for this target, batched as necessary.
        /// </summary>
        internal async Task ExecuteTarget(ITaskBuilder taskBuilder, BuildRequestEntry requestEntry, ProjectLoggingContext projectLoggingContext, CancellationToken cancellationToken)
        {
#if MSBUILDENABLEVSPROFILING
            try
            {
                string beginTargetBuild = String.Format(CultureInfo.CurrentCulture, "Build Target {0} in Project {1} - Start", this.Name, projectFullPath);
                DataCollection.CommentMarkProfile(8800, beginTargetBuild);
#endif

            try
            {
                VerifyState(_state, TargetEntryState.Execution);
                ErrorUtilities.VerifyThrow(!_isExecuting, "Target {0} is already executing", _target.Name);
                _cancellationToken = cancellationToken;
                _isExecuting       = true;

                // Generate the batching buckets.  Note that each bucket will get a lookup based on the baseLookup.  This lookup will be in its
                // own scope, which we will collapse back down into the baseLookup at the bottom of the function.
                List <ItemBucket> buckets = BatchingEngine.PrepareBatchingBuckets(GetBatchableParametersForTarget(), _baseLookup, _target.Location);

                WorkUnitResult       aggregateResult      = new WorkUnitResult();
                TargetLoggingContext targetLoggingContext = null;
                bool   targetSuccess   = false;
                int    numberOfBuckets = buckets.Count;
                string projectFullPath = requestEntry.RequestConfiguration.ProjectFullPath;

                string parentTargetName = null;
                if (ParentEntry != null && ParentEntry.Target != null)
                {
                    parentTargetName = ParentEntry.Target.Name;
                }

                for (int i = 0; i < numberOfBuckets; i++)
                {
                    ItemBucket bucket = buckets[i];

                    // If one of the buckets failed, stop building.
                    if (aggregateResult.ActionCode == WorkUnitActionCode.Stop)
                    {
                        break;
                    }

                    targetLoggingContext = projectLoggingContext.LogTargetBatchStarted(projectFullPath, _target, parentTargetName);
                    WorkUnitResult bucketResult = null;
                    targetSuccess = false;

                    Lookup.Scope entryForInference = null;
                    Lookup.Scope entryForExecution = null;

                    try
                    {
                        // This isn't really dependency analysis.  This is up-to-date checking.  Based on this we will be able to determine if we should
                        // run tasks in inference or execution mode (or both) or just skip them altogether.
                        ItemDictionary <ProjectItemInstance> changedTargetInputs;
                        ItemDictionary <ProjectItemInstance> upToDateTargetInputs;
                        Lookup lookupForInference;
                        Lookup lookupForExecution;

                        // UNDONE: (Refactor) Refactor TargetUpToDateChecker to take a logging context, not a logging service.
                        TargetUpToDateChecker    dependencyAnalyzer = new TargetUpToDateChecker(requestEntry.RequestConfiguration.Project, _target, targetLoggingContext.LoggingService, targetLoggingContext.BuildEventContext);
                        DependencyAnalysisResult dependencyResult   = dependencyAnalyzer.PerformDependencyAnalysis(bucket, out changedTargetInputs, out upToDateTargetInputs);

                        switch (dependencyResult)
                        {
                        // UNDONE: Need to enter/leave debugger scope properly for the <Target> element.
                        case DependencyAnalysisResult.FullBuild:
                        case DependencyAnalysisResult.IncrementalBuild:
                        case DependencyAnalysisResult.SkipUpToDate:
                            // Create the lookups used to hold the current set of properties and items
                            lookupForInference = bucket.Lookup;
                            lookupForExecution = bucket.Lookup.Clone();

                            // Push the lookup stack up one so that we are only modifying items and properties in that scope.
                            entryForInference = lookupForInference.EnterScope("ExecuteTarget() Inference");
                            entryForExecution = lookupForExecution.EnterScope("ExecuteTarget() Execution");

                            // if we're doing an incremental build, we need to effectively run the task twice -- once
                            // to infer the outputs for up-to-date input items, and once to actually execute the task;
                            // as a result we need separate sets of item and property collections to track changes
                            if (dependencyResult == DependencyAnalysisResult.IncrementalBuild)
                            {
                                // subset the relevant items to those that are up-to-date
                                foreach (string itemType in upToDateTargetInputs.ItemTypes)
                                {
                                    lookupForInference.PopulateWithItems(itemType, upToDateTargetInputs[itemType]);
                                }

                                // subset the relevant items to those that have changed
                                foreach (string itemType in changedTargetInputs.ItemTypes)
                                {
                                    lookupForExecution.PopulateWithItems(itemType, changedTargetInputs[itemType]);
                                }
                            }

                            // We either have some work to do or at least we need to infer outputs from inputs.
                            bucketResult = await ProcessBucket(taskBuilder, targetLoggingContext, GetTaskExecutionMode(dependencyResult), lookupForInference, lookupForExecution);

                            // Now aggregate the result with the existing known results.  There are four rules, assuming the target was not
                            // skipped due to being up-to-date:
                            // 1. If this bucket failed or was cancelled, the aggregate result is failure.
                            // 2. If this bucket Succeeded and we have not previously failed, the aggregate result is a success.
                            // 3. Otherwise, the bucket was skipped, which has no effect on the aggregate result.
                            // 4. If the bucket's action code says to stop, then we stop, regardless of the success or failure state.
                            if (dependencyResult != DependencyAnalysisResult.SkipUpToDate)
                            {
                                aggregateResult = aggregateResult.AggregateResult(bucketResult);
                            }
                            else
                            {
                                if (aggregateResult.ResultCode == WorkUnitResultCode.Skipped)
                                {
                                    aggregateResult = aggregateResult.AggregateResult(new WorkUnitResult(WorkUnitResultCode.Success, WorkUnitActionCode.Continue, null));
                                }
                            }

                            // Pop the lookup scopes, causing them to collapse their values back down into the
                            // bucket's lookup.
                            // NOTE: this order is important because when we infer outputs, we are trying
                            // to produce the same results as would be produced from a full build; as such
                            // if we're doing both the infer and execute steps, we want the outputs from
                            // the execute step to override the outputs of the infer step -- this models
                            // the full build scenario more correctly than if the steps were reversed
                            entryForInference.LeaveScope();
                            entryForInference = null;
                            entryForExecution.LeaveScope();
                            entryForExecution = null;
                            targetSuccess     = (bucketResult != null) && (bucketResult.ResultCode == WorkUnitResultCode.Success);
                            break;

                        case DependencyAnalysisResult.SkipNoInputs:
                        case DependencyAnalysisResult.SkipNoOutputs:
                            // We have either no inputs or no outputs, so there is nothing to do.
                            targetSuccess = true;
                            break;
                        }
                    }
                    catch (InvalidProjectFileException e)
                    {
                        // Make sure the Invalid Project error gets logged *before* TargetFinished.  Otherwise,
                        // the log is confusing.
                        targetLoggingContext.LogInvalidProjectFileError(e);

                        if (null != entryForInference)
                        {
                            entryForInference.LeaveScope();
                        }

                        if (null != entryForExecution)
                        {
                            entryForExecution.LeaveScope();
                        }

                        aggregateResult = aggregateResult.AggregateResult(new WorkUnitResult(WorkUnitResultCode.Failed, WorkUnitActionCode.Stop, null));
                    }
                    finally
                    {
                        // Don't log the last target finished event until we can process the target outputs as we want to attach them to the
                        // last target batch.
                        if (targetLoggingContext != null && i < numberOfBuckets - 1)
                        {
                            targetLoggingContext.LogTargetBatchFinished(projectFullPath, targetSuccess, null);
                            targetLoggingContext = null;
                        }
                    }
                }

                // Produce the final results.
                List <TaskItem> targetOutputItems = new List <TaskItem>();

                try
                {
                    // If any legacy CallTarget operations took place, integrate them back in to the main lookup now.
                    LeaveLegacyCallTargetScopes();

                    // Publish the items for each bucket back into the baseLookup.  Note that EnterScope() was actually called on each
                    // bucket inside of the ItemBucket constructor, which is why you don't see it anywhere around here.
                    foreach (ItemBucket bucket in buckets)
                    {
                        bucket.LeaveScope();
                    }

                    string          targetReturns         = _target.Returns;
                    ElementLocation targetReturnsLocation = _target.ReturnsLocation;

                    // If there are no targets in the project file that use the "Returns" attribute, that means that we
                    // revert to the legacy behavior in the case where Returns is not specified (null, rather
                    // than the empty string, which indicates no returns).  Legacy behavior is for all
                    // of the target's Outputs to be returned.
                    // On the other hand, if there is at least one target in the file that uses the Returns attribute,
                    // then all targets in the file are run according to the new behaviour (return nothing unless otherwise
                    // specified by the Returns attribute).
                    if (targetReturns == null)
                    {
                        if (!_target.ParentProjectSupportsReturnsAttribute)
                        {
                            targetReturns         = _target.Outputs;
                            targetReturnsLocation = _target.OutputsLocation;
                        }
                    }

                    if (!String.IsNullOrEmpty(targetReturns))
                    {
                        // Determine if we should keep duplicates.
                        bool keepDupes = ConditionEvaluator.EvaluateCondition
                                         (
                            _target.KeepDuplicateOutputs,
                            ParserOptions.AllowPropertiesAndItemLists,
                            _expander,
                            ExpanderOptions.ExpandPropertiesAndItems,
                            requestEntry.ProjectRootDirectory,
                            _target.KeepDuplicateOutputsLocation,
                            projectLoggingContext.LoggingService,
                            projectLoggingContext.BuildEventContext
                                         );

                        // NOTE: we need to gather the outputs in batches, because the output specification may reference item metadata
                        // Also, we are using the baseLookup, which has possibly had changes made to it since the project started.  Because of this, the
                        // set of outputs calculated here may differ from those which would have been calculated at the beginning of the target.  It is
                        // assumed the user intended this.
                        List <ItemBucket> batchingBuckets = BatchingEngine.PrepareBatchingBuckets(GetBatchableParametersForTarget(), _baseLookup, _target.Location);

                        if (keepDupes)
                        {
                            foreach (ItemBucket bucket in batchingBuckets)
                            {
                                targetOutputItems.AddRange(bucket.Expander.ExpandIntoTaskItemsLeaveEscaped(targetReturns, ExpanderOptions.ExpandAll, targetReturnsLocation));
                            }
                        }
                        else
                        {
                            HashSet <TaskItem> addedItems = new HashSet <TaskItem>();
                            foreach (ItemBucket bucket in batchingBuckets)
                            {
                                IList <TaskItem> itemsToAdd = bucket.Expander.ExpandIntoTaskItemsLeaveEscaped(targetReturns, ExpanderOptions.ExpandAll, targetReturnsLocation);

                                foreach (TaskItem item in itemsToAdd)
                                {
                                    if (!addedItems.Contains(item))
                                    {
                                        targetOutputItems.Add(item);
                                        addedItems.Add(item);
                                    }
                                }
                            }
                        }
                    }
                }
                finally
                {
                    if (targetLoggingContext != null)
                    {
                        // log the last target finished since we now have the target outputs.
                        targetLoggingContext.LogTargetBatchFinished(projectFullPath, targetSuccess, targetOutputItems != null && targetOutputItems.Count > 0 ? targetOutputItems : null);
                    }
                }

                _targetResult = new TargetResult(targetOutputItems.ToArray(), aggregateResult);

                if (aggregateResult.ResultCode == WorkUnitResultCode.Failed && aggregateResult.ActionCode == WorkUnitActionCode.Stop)
                {
                    _state = TargetEntryState.ErrorExecution;
                }
                else
                {
                    _state = TargetEntryState.Completed;
                }
            }
            finally
            {
                _isExecuting = false;
            }
#if MSBUILDENABLEVSPROFILING
        }

        finally
        {
            string endTargetBuild = String.Format(CultureInfo.CurrentCulture, "Build Target {0} in Project {1} - End", this.Name, projectFullPath);
            DataCollection.CommentMarkProfile(8801, endTargetBuild);
        }
#endif
        }
Esempio n. 2
0
        /// <summary>
        /// Helper method for tests of IsAnyOutOfDate.
        /// The setup required here suggests that the TargetDependencyAnalyzer
        /// class should be refactored.
        /// </summary>
        /// <param name="input1Time"></param>
        /// <param name="input2Time"></param>
        /// <param name="output1Time"></param>
        /// <param name="output2Time"></param>
        /// <param name="isUpToDate"></param>
        private void IsAnyOutOfDateTestHelper
        (
            DateTime?input1Time,
            DateTime?input2Time,
            DateTime?output1Time,
            DateTime?output2Time,
            bool expectedAnyOutOfDate,
            bool includeInput1,
            bool includeInput2,
            bool includeOutput1,
            bool includeOutput2
        )
        {
            List <string> inputs  = new List <string>();
            List <string> outputs = new List <string>();

            string input1  = "NONEXISTENT_FILE";
            string input2  = "NONEXISTENT_FILE";
            string output1 = "NONEXISTENT_FILE";
            string output2 = "NONEXISTENT_FILE";

            try
            {
                if (input1Time != null)
                {
                    input1 = FileUtilities.GetTemporaryFile();
                    File.WriteAllText(input1, String.Empty);
                    File.SetLastWriteTime(input1, (DateTime)input1Time);
                }

                if (input2Time != null)
                {
                    input2 = FileUtilities.GetTemporaryFile();
                    File.WriteAllText(input2, String.Empty);
                    File.SetLastWriteTime(input2, (DateTime)input2Time);
                }

                if (output1Time != null)
                {
                    output1 = FileUtilities.GetTemporaryFile();
                    File.WriteAllText(output1, String.Empty);
                    File.SetLastWriteTime(output1, (DateTime)output1Time);
                }

                if (output2Time != null)
                {
                    output2 = FileUtilities.GetTemporaryFile();
                    File.WriteAllText(output2, String.Empty);
                    File.SetLastWriteTime(output2, (DateTime)output2Time);
                }

                if (includeInput1)
                {
                    inputs.Add(input1);
                }
                if (includeInput2)
                {
                    inputs.Add(input2);
                }
                if (includeOutput1)
                {
                    outputs.Add(output1);
                }
                if (includeOutput2)
                {
                    outputs.Add(output2);
                }

                DependencyAnalysisLogDetail detail;
                Assert.Equal(expectedAnyOutOfDate, TargetUpToDateChecker.IsAnyOutOfDate(out detail, Directory.GetCurrentDirectory(), inputs, outputs));
            }
            finally
            {
                if (File.Exists(input1))
                {
                    File.Delete(input1);
                }
                if (File.Exists(input2))
                {
                    File.Delete(input2);
                }
                if (File.Exists(output1))
                {
                    File.Delete(output1);
                }
                if (File.Exists(output2))
                {
                    File.Delete(output2);
                }
            }
        }
Esempio n. 3
0
        private void SimpleSymlinkInputCheck(DateTime symlinkWriteTime, DateTime targetWriteTime,
                                             DateTime outputWriteTime, bool expectedOutOfDate)
        {
            var inputs = new List <string>();

            var outputs = new List <string>();

            string inputTarget  = "NONEXISTENT_FILE";
            string inputSymlink = "NONEXISTENT_FILE";
            string outputTarget = "NONEXISTENT_FILE";

            try
            {
                inputTarget = FileUtilities.GetTemporaryFile();
                _testOutputHelper.WriteLine($"Created input file {inputTarget}");
                File.SetLastWriteTime(inputTarget, targetWriteTime);

                inputSymlink = FileUtilities.GetTemporaryFile(null, ".linkin", createFile: false);

                if (!CreateSymbolicLink(inputSymlink, inputTarget, 0))
                {
                    Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
                }

                // File.SetLastWriteTime on the symlink sets the target write time,
                // so set the symlink's write time the hard way
                using (SafeFileHandle handle =
                           NativeMethodsShared.CreateFile(
                               inputSymlink, NativeMethodsShared.GENERIC_READ | 0x100 /* FILE_WRITE_ATTRIBUTES */,
                               NativeMethodsShared.FILE_SHARE_READ, IntPtr.Zero, NativeMethodsShared.OPEN_EXISTING,
                               NativeMethodsShared.FILE_ATTRIBUTE_NORMAL | NativeMethodsShared.FILE_FLAG_OPEN_REPARSE_POINT,
                               IntPtr.Zero))
                {
                    if (handle.IsInvalid)
                    {
                        Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
                    }

                    long symlinkWriteTimeTicks = symlinkWriteTime.ToFileTimeUtc();

                    if (SetFileTime(handle, ref symlinkWriteTimeTicks, ref symlinkWriteTimeTicks,
                                    ref symlinkWriteTimeTicks) != true)
                    {
                        Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
                    }
                }

                _testOutputHelper.WriteLine($"Created input link {inputSymlink}");

                outputTarget = FileUtilities.GetTemporaryFile();
                _testOutputHelper.WriteLine($"Created output file {outputTarget}");
                File.SetLastWriteTime(outputTarget, outputWriteTime);

                inputs.Add(inputSymlink);
                outputs.Add(outputTarget);


                DependencyAnalysisLogDetail detail;
                Assert.Equal(expectedOutOfDate,
                             TargetUpToDateChecker.IsAnyOutOfDate(out detail, Directory.GetCurrentDirectory(), inputs, outputs));
            }
            finally
            {
                if (File.Exists(inputTarget))
                {
                    File.Delete(inputTarget);
                }
                if (File.Exists(inputSymlink))
                {
                    File.Delete(inputSymlink);
                }
                if (File.Exists(outputTarget))
                {
                    File.Delete(outputTarget);
                }
            }
        }
Esempio n. 4
0
        private DependencyAnalysisResult PerformDependencyAnalysisTestHelper
        (
            FileWriteInfo[] filesToAnalyze,
            ItemDictionary <ProjectItemInstance> itemsByName,
            string inputs,
            string outputs,
            out ItemDictionary <ProjectItemInstance> changedTargetInputs,
            out ItemDictionary <ProjectItemInstance> upToDateTargetInputs
        )
        {
            List <string> filesToDelete = new List <string>();

            try
            {
                // first set the disk up
                for (int i = 0; i < filesToAnalyze.Length; ++i)
                {
                    string path = ObjectModelHelpers.CreateFileInTempProjectDirectory(filesToAnalyze[i].Path, "");
                    File.SetCreationTime(path, filesToAnalyze[i].LastWriteTime);
                    File.SetLastWriteTime(path, filesToAnalyze[i].LastWriteTime);
                    filesToDelete.Add(path);
                }

                // Wait
                Thread.Sleep(50);

                // now create the project
                string unformattedProjectXml = ObjectModelHelpers.CleanupFileContents(
                    @"<Project ToolsVersion='msbuilddefaulttoolsversion' xmlns='msbuildnamespace'>
	                      <Target Name='Build'
	                              Inputs=""{0}""
	                              Outputs=""{1}"">
	                      </Target>
	                  </Project>"    );

                string projectFile         = Path.Combine(ObjectModelHelpers.TempProjectDir, "temp.proj");
                string formattedProjectXml = String.Format(unformattedProjectXml, inputs, outputs);
                File.WriteAllText(projectFile, formattedProjectXml);

                // Wait
                Thread.Sleep(50);

                filesToDelete.Add(projectFile);

                Project         project = new Project(projectFile);
                ProjectInstance p       = project.CreateProjectInstance();

                // now do the dependency analysis
                ItemBucket            itemBucket = new ItemBucket(null, null, new Lookup(itemsByName, new PropertyDictionary <ProjectPropertyInstance>(), null), 0);
                TargetUpToDateChecker analyzer   = new TargetUpToDateChecker(p, p.Targets["Build"], _mockHost, BuildEventContext.Invalid);

                return(analyzer.PerformDependencyAnalysis(itemBucket, out changedTargetInputs, out upToDateTargetInputs));
            }
            finally
            {
                // finally clean up
                foreach (string path in filesToDelete)
                {
                    if (File.Exists(path))
                    {
                        File.Delete(path);
                    }
                }

                ProjectCollection.GlobalProjectCollection.UnloadAllProjects();
            }
        }
        private DependencyAnalysisResult PerformDependencyAnalysisTestHelper
        (
            FileWriteInfo[] filesToAnalyze,
            ItemDictionary<ProjectItemInstance> itemsByName,
            string inputs,
            string outputs,
            out ItemDictionary<ProjectItemInstance> changedTargetInputs,
            out ItemDictionary<ProjectItemInstance> upToDateTargetInputs
        )
        {
            List<string> filesToDelete = new List<string>();

            try
            {
                // first set the disk up
                for (int i = 0; i < filesToAnalyze.Length; ++i)
                {
                    string path = ObjectModelHelpers.CreateFileInTempProjectDirectory(filesToAnalyze[i].Path, "");
                    File.SetCreationTime(path, filesToAnalyze[i].LastWriteTime);
                    File.SetLastWriteTime(path, filesToAnalyze[i].LastWriteTime);
                    filesToDelete.Add(path);
                }

                // Wait
                Thread.Sleep(50);

                // now create the project
                string unformattedProjectXml = ObjectModelHelpers.CleanupFileContents(
                    @"<Project ToolsVersion='msbuilddefaulttoolsversion' xmlns='msbuildnamespace'>
	                      <Target Name='Build'
	                              Inputs=""{0}""
	                              Outputs=""{1}"">
	                      </Target>
	                  </Project>");

                string projectFile = Path.Combine(ObjectModelHelpers.TempProjectDir, "temp.proj");
                string formattedProjectXml = String.Format(unformattedProjectXml, inputs, outputs);
                File.WriteAllText(projectFile, formattedProjectXml);

                // Wait
                Thread.Sleep(50);

                filesToDelete.Add(projectFile);

                Project project = new Project(projectFile);
                ProjectInstance p = project.CreateProjectInstance();

                // now do the dependency analysis
                ItemBucket itemBucket = new ItemBucket(null, null, new Lookup(itemsByName, new PropertyDictionary<ProjectPropertyInstance>(), null), 0);
                TargetUpToDateChecker analyzer = new TargetUpToDateChecker(p, p.Targets["Build"], _mockHost, BuildEventContext.Invalid);

                return analyzer.PerformDependencyAnalysis(itemBucket, out changedTargetInputs, out upToDateTargetInputs);
            }
            finally
            {
                // finally clean up
                foreach (string path in filesToDelete)
                {
                    if (File.Exists(path)) File.Delete(path);
                }

                ProjectCollection.GlobalProjectCollection.UnloadAllProjects();
            }
        }