private void UnableGrabMarker()
 {
     if (m_grabMarker != null)
     {
         m_grabMarker.UnableMarker();
         m_grabMarker = null;
     }
     if (uiGrabStatusGizmo != null)
     {
         uiGrabStatusGizmo.targetEnemy = null;
         uiGrabStatusGizmo.targetPoint = null;
         uiGrabStatusGizmo             = null;
     }
 }
    private void OnChangeFunction(Function nextFunc)
    {
        switch (m_func)
        {
        case Function.Basis:
            Clear();
            markersTemp.Clear();
            break;

        case Function.Cannon:
            if (m_cannonCriticalMarker != null)
            {
                m_cannonCriticalMarker.UnableMarker();
            }
            UnableGrabMarker();
            break;
        }
        m_func = nextFunc;
    }