// PLEASE WORK TO IGNORE LAYER WITH THE WAYPOINTS!!!! public void TargetEnemy(bool targetEnemy) { this.targetEnemy = targetEnemy; targetList = TargetList.GetTargetTags(targetEnemy); }
public void SelectTarget(bool targetEnemies) { targets = targetEnemies; targetTags = TargetList.GetTargetTags(targets); target = null; }