Esempio n. 1
0
 public override void Attack()
 {
     SoundManager.instanece.PlayEffect(1);
     base.Attack();
     if (TargetEntity != null)
     {
         TargetEntity.TakeDamage(Damage);
     }
 }
    public override void Attack()
    {
        base.Attack();
        if (TargetEntity != null)
        {
            Vector3 effectpos = new Vector3(TargetEntity.transform.position.x, TargetEntity.transform.position.y + 5f, TargetEntity.transform.position.z);
            var     ef        = Instantiate(effect, effectpos, transform.rotation);
            if (ef != null)
            {
                ef.gameObject.SetActive(true);
            }


            TargetEntity.TakeDamage(Damage);
        }
    }