void Start() { targetData = GameObject.Find("TargetData"); wikiCanvas = GameObject.Find("WikiCanvas"); wikiImage = GameObject.Find("Wiki"); wikiNum = GameObject.Find("NumText"); textField = wikiNum.GetComponent <Text>(); targetDataPoint = targetData.GetComponent <TargetDataPoint>(); currentDataPoint = null; prepBirdData(); }
public void SelectPoint() { // Locates the TargetData GO and sets the executing Point as the current target GameObject targetData = GameObject.Find("TargetData"); TargetDataPoint targetDataPoint = targetData.GetComponent <TargetDataPoint> (); targetDataPoint.SetDataPoint(gameObject.name); // Loads the WorldScene LoadingScreenManager.LoadScene("WorldScene"); return; }
void Start() { targetData = GameObject.Find("TargetData"); targetDataPoint = targetData.GetComponent <TargetDataPoint>(); pullCoordinates(); if (cam == null) { cam = Camera.main; } if (cam != null) { // Tie this to the camera, and do not keep the local orientation. transform.SetParent(cam.GetComponent <Transform>(), true); } }
void Start() { targetData = GameObject.Find("TargetData"); targetDataPoint = targetData.GetComponent <TargetDataPoint>(); currentDataPoint = null; }