void Start()
    {
        targetData       = GameObject.Find("TargetData");
        wikiCanvas       = GameObject.Find("WikiCanvas");
        wikiImage        = GameObject.Find("Wiki");
        wikiNum          = GameObject.Find("NumText");
        textField        = wikiNum.GetComponent <Text>();
        targetDataPoint  = targetData.GetComponent <TargetDataPoint>();
        currentDataPoint = null;

        prepBirdData();
    }
    public void SelectPoint()
    {
        // Locates the TargetData GO and sets the executing Point as the current target
        GameObject      targetData      = GameObject.Find("TargetData");
        TargetDataPoint targetDataPoint = targetData.GetComponent <TargetDataPoint> ();

        targetDataPoint.SetDataPoint(gameObject.name);

        // Loads the WorldScene
        LoadingScreenManager.LoadScene("WorldScene");
        return;
    }
Esempio n. 3
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    void Start()
    {
        targetData      = GameObject.Find("TargetData");
        targetDataPoint = targetData.GetComponent <TargetDataPoint>();

        pullCoordinates();

        if (cam == null)
        {
            cam = Camera.main;
        }

        if (cam != null)
        {
            // Tie this to the camera, and do not keep the local orientation.
            transform.SetParent(cam.GetComponent <Transform>(), true);
        }
    }
 void Start()
 {
     targetData       = GameObject.Find("TargetData");
     targetDataPoint  = targetData.GetComponent <TargetDataPoint>();
     currentDataPoint = null;
 }