public void Tappers_Tapped(bool isTapped) { var die = new TappersDie(isTapped); die.Tap(); Assert.Equal(die.Tapped, !isTapped); }
public void Tappers_DefaultNotTapped() { var die = new TappersDie(); die.Tap(); Assert.True(die.Tapped); }
public void TappedRollInRange() { var die = new TappersDie(); die.Tap(); for (int i = 0; i < 100; i++) { Assert.InRange(die.Roll(), 0, die.Sides - 1); } die.Tap(); for (int i = 0; i < 100; i++) { Assert.InRange(die.Roll(), 0, die.Sides - 1); } }