Esempio n. 1
0
 public void ChangeState(TankState newTankState)
 {
     if (currentState != null)
     {
         currentState.OnExitState();
     }
     currentState = newTankState;
     currentState.OnEnterState();
 }
Esempio n. 2
0
    public void ChangeState(TankState newState)
    {
        //if(gameObject.tag=="Enemy")
        //{

        if (currentState != null)
        {
            currentState.OnExitState();
        }
        currentState = newState;
        currentState.OnEnterState();

        //}
    }