public async Task GivenTankWithoutUserId_ReturnsEmptyCollection() { // Arrange var query = new GetTanksByUserIdQuery { UserId = Guid.NewGuid() }; var tankOne = new TankEntity { Id = Guid.NewGuid(), UserId = Guid.NewGuid() }; var tankTwo = new TankEntity { Id = Guid.NewGuid(), UserId = Guid.NewGuid() }; await _tankCollection.InsertManyAsync(new [] { tankOne, tankTwo }); // Act var result = await _classUnderTest.Handle(query, CancellationToken.None); // Assert CollectionAssert.IsEmpty(result); }
void EndTurn() { TankEntity currPlayer = playerTanks[currentPlayerIndex]; TankControls controls = currPlayer.GetComponent <TankControls>(); controls.EnableInput(false); IncreasePlayerIndex(); }
void BeginTurn() { TankEntity currPlayer = playerTanks[currentPlayerIndex]; TankControls controls = currPlayer.GetComponent <TankControls>(); controls.EnableInput(true); currPlayer.Select(); }
void Update() { if (co == null) { co = entitiesGroup.ExcuteOnEntitiesCo((entity) => { tank = (TankEntity)entity; tank.Head.LookAt(Target.value); // Debug.DrawLine(tank.Head.position, Target.value.position,Color.red); }, this, true); } }
public static TankListDto ToDto(this TankEntity tank) { return(new TankListDto { Id = tank.Id, Name = tank.Name, WaterList = tank.Water?.ToDto(), Livestock = tank.Livestock? .Select(tankLivestock => tankLivestock.ToDto()) .ToList(), Supplies = tank.Supplies? .Select(tankSupply => tankSupply.ToDto()) .ToList() }); }
public void Refuel(TankEntity entity) { int needed = maxCharge - charge; int available = entity.charge; if (needed > 0) { if (available >= needed) { charge += needed; entity.charge -= needed; } else { charge += entity.charge; entity.charge = 0; } } }
public async Task GivenTankDoesExist_RespondsWithTank() { // Arrange var userId = Guid.NewGuid(); var tankId = Guid.NewGuid(); var bearerToken = new TestBearerTokenBuilder() .WithUserId(userId) .WithRole(UserRole.Standard) .Build(); HttpClient.SetBearerToken(bearerToken); var user = new UserEntity { Id = userId }; var tank = new TankEntity { Id = tankId, UserId = userId }; await _userCollection.InsertOneAsync(user); await _tankCollection.InsertOneAsync(tank); // Act var response = await HttpClient.GetAsync(_url); // Assert var responseData = await response.Content.ReadFromJsonAsync <IEnumerable <TankResponse> >(); Assert.Multiple(() => { Assert.That(responseData.Count(), Is.EqualTo(1)); var resultingTankResponse = responseData.FirstOrDefault(); Assert.That(resultingTankResponse.Id, Is.EqualTo(tankId)); }); }
public async Task GivenTankWithUserId_ReturnsTank() { // Arrange var userId = Guid.NewGuid(); var query = new GetTanksByUserIdQuery { UserId = userId }; var tankOne = new TankEntity { Id = Guid.NewGuid(), UserId = userId }; var tankTwo = new TankEntity { Id = Guid.NewGuid(), UserId = userId }; await _tankCollection.InsertManyAsync(new [] { tankOne, tankTwo }); // Act var result = await _classUnderTest.Handle(query, CancellationToken.None); // Assert Assert.Multiple(() => { Assert.That(result.Count, Is.EqualTo(2)); var resultingTankOne = result.FirstOrDefault(); Assert.That(resultingTankOne, Is.Not.Null); Assert.That(resultingTankOne.Id, Is.EqualTo(tankOne.Id)); var resultingTankTwo = result.LastOrDefault(); Assert.That(resultingTankTwo, Is.Not.Null); Assert.That(resultingTankTwo.Id, Is.EqualTo(tankTwo.Id)); }); }
public void GivenTankEntity_ReturnsTankDto() { // Arrange var tank = new TankEntity { Id = Guid.NewGuid(), UserId = Guid.NewGuid(), Name = "This is a tank.", Water = new TankWaterStub { WaterId = Guid.NewGuid(), Stage = WaterCycleStage.BuildingAnaerobic, Levels = new List <TankWaterLevelStub> { new TankWaterLevelStub { Metric = Metric.Units, Quantity = 23 } } }, Livestock = new List <TankLivestockStub> { new TankLivestockStub { LivestockId = Guid.NewGuid(), Name = "This is a livestock.", Sex = LivestockSex.Female, Happiness = TankLivestockHappiness.Happy, Healthy = true, LastFed = DateTime.UtcNow, UntilNextFeed = new TimeSpan(1, 1, 1, 1, 1) } }, Supplies = new List <TankSupplyStub> { new TankSupplyStub { SupplyId = Guid.NewGuid(), Name = "This is a supply.", Component = TankSupplyComponent.Filter, Metric = Metric.Units, Quantity = 23 } } }; // Act var result = tank.ToDto(); // Assert Assert.Multiple(() => { Assert.That(result.Id, Is.EqualTo(tank.Id)); Assert.That(result.Name, Is.EqualTo(tank.Name)); Assert.That(result.WaterList.WaterId, Is.EqualTo(tank.Water.WaterId)); Assert.That(result.WaterList.Stage, Is.EqualTo(tank.Water.Stage)); var tankWaterLevel = tank.Water.Levels.FirstOrDefault(); var resultingTankWaterLevel = result.WaterList.Levels.FirstOrDefault(); Assert.That(resultingTankWaterLevel, Is.Not.Null); Assert.That(resultingTankWaterLevel.Metric, Is.EqualTo(tankWaterLevel.Metric)); Assert.That(resultingTankWaterLevel.Quantity, Is.EqualTo(tankWaterLevel.Quantity)); var livestock = tank.Livestock.FirstOrDefault(); var resultingLivestock = result.Livestock.FirstOrDefault(); Assert.That(resultingLivestock.LivestockId, Is.EqualTo(livestock.LivestockId)); Assert.That(resultingLivestock.Name, Is.EqualTo(livestock.Name)); Assert.That(resultingLivestock.Sex, Is.EqualTo(livestock.Sex)); Assert.That(resultingLivestock.Happiness, Is.EqualTo(livestock.Happiness)); Assert.That(resultingLivestock.Healthy, Is.EqualTo(livestock.Healthy)); Assert.That(resultingLivestock.LastFed, Is.EqualTo(livestock.LastFed)); Assert.That(resultingLivestock.UntilNextFeed, Is.EqualTo(livestock.UntilNextFeed)); var supply = tank.Supplies.FirstOrDefault(); var resultingSupply = result.Supplies.FirstOrDefault(); Assert.That(resultingSupply.SupplyId, Is.EqualTo(supply.SupplyId)); Assert.That(resultingSupply.Name, Is.EqualTo(supply.Name)); Assert.That(resultingSupply.Component, Is.EqualTo(supply.Component)); Assert.That(resultingSupply.Metric, Is.EqualTo(supply.Metric)); Assert.That(resultingSupply.Quantity, Is.EqualTo(supply.Quantity)); }); }
public async Task GivenTankWithUserId_ReturnsLicense() { // Arrange var tankId = Guid.NewGuid(); var userId = Guid.NewGuid(); var user = new UserEntity { Id = userId }; var tank = new TankEntity { Id = tankId, UserId = userId, Name = "This is a tank.", Water = new TankWaterStub { WaterId = Guid.NewGuid(), Stage = WaterCycleStage.BuildingAnaerobic, Levels = new List <TankWaterLevelStub> { new TankWaterLevelStub { Metric = Metric.Units, Quantity = 23 } } }, Livestock = new List <TankLivestockStub> { new TankLivestockStub { LivestockId = Guid.NewGuid(), Name = "This is a livestock.", Sex = LivestockSex.Female, Happiness = TankLivestockHappiness.Happy, Healthy = true, LastFed = DateTime.UtcNow, UntilNextFeed = new TimeSpan(1, 1, 1, 1, 1) } }, Supplies = new List <TankSupplyStub> { new TankSupplyStub { SupplyId = Guid.NewGuid(), Name = "This is a supply.", Component = TankSupplyComponent.Filter, Metric = Metric.Units, Quantity = 23 } } }; _mediator .SetupHandler <GetUserByIdQuery, UserEntity>() .ReturnsAsync(user); _mediator .SetupHandler <GetTanksByUserIdQuery, IList <TankEntity> >() .ReturnsAsync(new List <TankEntity> { tank }); // Act var result = await _classUnderTest.GetByUserIdAsync(userId, CancellationToken.None); // Assert var resultingTank = result.FirstOrDefault(); Assert.That(resultingTank.Id, Is.EqualTo(tankId)); }
// End of custom references private void Awake() { TankEntity = GetComponent <TankEntity>(); TimeBetweenRefresh = PlayerPrefs.GetInt(Properties.PlayerPrefs.SecondsBetweenRefresh, Properties.PlayerPrefsDefault.SecondsBetweenRefresh); AlwaysPickBestChoice = PlayerPrefsUtils.GetBool(Properties.PlayerPrefs.AlwaysPickBestChoice, Properties.PlayerPrefsDefault.AlwaysPickBestChoice); }