void Start () { cameraTransform = Camera.main.transform; cameraControl = cameraTransform.GetComponent<CameraControl>(); cameraParent = cameraTransform.parent; playerControls = cameraParent.GetComponent<PlayerMovementControls>(); playerMenuControls = cameraParent.GetComponent<PlayerMenuControls>(); talkingBubble = GetComponentInParent<TalkingBubble>(); canvas = GameObject.Find("Canvas").GetComponent<CanvasGroup>(); }
void Start () { talkinBubble = GetComponent<TalkingBubble>(); talking = false; playerClose = false; }