Esempio n. 1
0
        public override void Initialize()
        {
            if (!Styx.StyxWoW.IsInGame)
            {
                return;
            }
            if (Me.Class != WoWClass.Rogue)
            {
                return;
            }

            // Temp Looting Fix
            BotEvents.Player.OnMobKilled += e =>
            {
                WoWMovement.MoveStop();
                StyxWoW.SleepForLagDuration();
            };

            // Temp Skinning Fix
            BotEvents.Player.OnMobLooted += e =>
            {
                WoWMovement.MoveStop();
                StyxWoW.SleepForLagDuration();
            };

            slog("Indexing Talent Trees");
            Talents = new TalentManager();
            slog("Calculating Talent Trees");
            TalentSpec = Talents.GetSpec();
            slog("Determined " + TalentSpec + " as your spec.");
            _specRefresh.Reset();
            slog("v" + wRogueVersion + " By wired420 Loaded");
            slog("Checking for Updates");
            Update();
        }
Esempio n. 2
0
        public override void Initialize()
        {
            if (!Styx.StyxWoW.IsInGame)
                return;
            if (Me.Class != WoWClass.Rogue)
                return;

            // Temp Looting Fix
            BotEvents.Player.OnMobKilled += e =>
            {
                WoWMovement.MoveStop();
                StyxWoW.SleepForLagDuration();
            };

            // Temp Skinning Fix
            BotEvents.Player.OnMobLooted += e =>
            {
                WoWMovement.MoveStop();
                StyxWoW.SleepForLagDuration();
            };

            slog("Indexing Talent Trees");
            Talents = new TalentManager();
            slog("Calculating Talent Trees");
            TalentSpec = Talents.GetSpec();
            slog("Determined " + TalentSpec + " as your spec.");
            _specRefresh.Reset();
            slog("v" + wRogueVersion + " By wired420 Loaded");
            slog("Checking for Updates");
            Update();
        }