Esempio n. 1
0
        private void createDrawableRuleset()
        {
            AddUntilStep("wait for beatmap to be loaded", () => Beatmap.Value.Track.IsLoaded);

            AddStep("create drawable ruleset", () =>
            {
                Beatmap.Value.Track.Start();

                SetContents(() =>
                {
                    var ruleset = new TaikoRuleset();
                    return(new DrawableTaikoRuleset(ruleset, Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo)));
                });
            });
        }
Esempio n. 2
0
 public TaikoHitObjectComposer(TaikoRuleset ruleset)
     : base(ruleset)
 {
 }