// Sit on table Api public async void SitOnTableApi(int id) { Double _minBetTable = 0; foreach (var item in ListTable) { if (item.Id == id) { _minBetTable = item.Min_bet; } } if (this.Api.user.stack >= _minBetTable) { using (var client = new HttpClient()) { client.BaseAddress = new Uri("http://demo.comte.re"); client.DefaultRequestHeaders.Accept.Clear(); client.DefaultRequestHeaders.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", this._api.token.access_token); client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json")); HttpResponseMessage response = await client.GetAsync("/api/user/" + this.Api.user.email + "/table/" + id + "/sit"); //Debug.WriteLine(response); string res = await response.Content.ReadAsStringAsync(); //Debug.WriteLine(res); if (response.IsSuccessStatusCode) { TableToGameNav navParam = null; foreach (var item in _listTable) { if (item.Id == id) { navParam = new TableToGameNav(this.Api, item); } } currentFrame.Navigate(typeof(GameView), navParam); } else if (response.IsSuccessStatusCode != true) { ErrorApi erAp = new ErrorApi(); erAp = JsonConvert.DeserializeObject <ErrorApi>(res); if (erAp.Error_code == "user_already_on_table") { LeaveTable(id); } } } } else { this.dialog = new MessageDialog("Votre Stack est insufisant pour cette table"); BadTextBox(this.dialog); } }
public GameViewModel(TableToGameNav nav) { this.Nav = nav; this.MyGame = new Game(); this.MyUser = this.Nav.MyApi.user; this._indexList = 0; this.GameTable = nav.GameTable; // guive a new hand this.MyUser.UserHands.Add(new UserHand(this.Nav.GameTable.Min_bet)); this.MyUser.stack -= this.Nav.GameTable.Min_bet; //set Bank player this.Bank = new User(); this.Bank.UserHands.Add(new UserHand()); //2 starting cards for player and 1 for bank ResetPlayerHand(); GetCard(Bank.UserHands[0]); GetCard(MyUser.UserHands[0]); GetCard(MyUser.UserHands[0]); }