Esempio n. 1
0
        private Result Initialize()
        {
            try
            {
                _tableConfigParser.Source = _gameInputReader.GetTableConfig();
                _movesConfigParser.Source = _gameInputReader.GetMovesConfig();

                TableConfig  = _tableConfigParser.ParseConfig();
                MovesConfigs = _movesConfigParser.ParseConfig();

                TableConfig.Validate();

                _logger.BusinessSuccess(BL.EVENT_APPSTART_ID, BL.EVENT_APPSTART_NAME);

                return(new Result());
            }
            catch (ParseException pex)
            {
                _logger.BusinessFail(BL.EVENT_APPSTART_ID, BL.EVENT_APPSTART_NAME, pex);
                return(new ErrorResult {
                    ResultString = pex.Message
                });
            }
            catch (BusinessException bex)
            {
                _logger.BusinessFail(BL.EVENT_APPSTART_ID, BL.EVENT_APPSTART_NAME, bex);
                return(new ErrorResult {
                    ResultString = bex.Message
                });
            }
            catch (OutOfMemoryException oex)
            {
                _logger.BusinessFail(BL.EVENT_APPSTART_ID, BL.EVENT_APPSTART_NAME, oex);
                return(new ErrorResult {
                    ResultString = "Application is out of memory"
                });
            }
            catch (Exception ex)
            {
                _logger.PublishException(ex);
                return(new ErrorResult {
                    ResultString = "An error occured"
                });
            }
        }