static public int get_id(IntPtr l) { try { TableConfig.UserScript self = (TableConfig.UserScript)checkSelf(l); pushValue(l, true); pushValue(l, self.id); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { TableConfig.UserScript o; o = new TableConfig.UserScript(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetId(IntPtr l) { try { TableConfig.UserScript self = (TableConfig.UserScript)checkSelf(l); var ret = self.GetId(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_id(IntPtr l) { try { TableConfig.UserScript self = (TableConfig.UserScript)checkSelf(l); System.String v; checkType(l, 2, out v); self.id = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int WriteToBinary(IntPtr l) { try { TableConfig.UserScript self = (TableConfig.UserScript)checkSelf(l); GameFramework.BinaryTable a1; checkType(l, 2, out a1); self.WriteToBinary(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ReadFromBinary(IntPtr l) { try { TableConfig.UserScript self = (TableConfig.UserScript)checkSelf(l); GameFramework.BinaryTable a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); var ret = self.ReadFromBinary(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
private StoryInstance NewStoryInstance(string storyId, string _namespace, bool logIfNotFound, params string[] overloadFiles) { if (!string.IsNullOrEmpty(_namespace)) { storyId = string.Format("{0}:{1}", _namespace, storyId); } StoryInstance instance = GetStoryInstance(storyId); if (null == instance) { string[] filePath; if (overloadFiles.Length <= 0) { TableConfig.UserScript cfg = TableConfig.UserScriptProvider.Instance.GetUserScript(storyId); if (null != cfg) { filePath = new string[1]; filePath[0] = HomePath.GetAbsolutePath(FilePathDefine_Server.C_DslPath + cfg.DslFile); } else { if (logIfNotFound) { LogSystem.Error("Can't find story config, story:{0} !", storyId); } return(null); } } else { int ct = overloadFiles.Length; filePath = new string[ct]; for (int i = 0; i < ct; i++) { filePath[i] = HomePath.GetAbsolutePath(FilePathDefine_Server.C_DslPath + overloadFiles[i]); } } StoryConfigManager.Instance.LoadStories(0, _namespace, filePath); instance = StoryConfigManager.Instance.NewStoryInstance(storyId, 0); if (instance == null) { if (logIfNotFound) { LogSystem.Error("Can't load story config, story:{0} !", storyId); } return(null); } for (int ix = 0; ix < filePath.Length; ++ix) { Dictionary <string, StoryInstance> stories = StoryConfigManager.Instance.GetStories(filePath[ix]); if (null != stories) { foreach (KeyValuePair <string, StoryInstance> pair in stories) { if (pair.Key != storyId) { AddStoryInstance(pair.Key, pair.Value.Clone()); } } } } AddStoryInstance(storyId, instance); return(instance); } else { return(instance); } }