static void UpdatePlayerColor(Player p, string color) { if (p.Game.lastSpawnColor == color) { return; } p.Game.lastSpawnColor = color; Entities.GlobalRespawn(p, false); TabList.Add(p, p, Entities.SelfID); }
public override void Use(Player p, string message) { p.Game.Aka = !p.Game.Aka; Player[] players = PlayerInfo.Online.Items; Player.Message(p, "AKA mode is now: " + (p.Game.Aka ? "&aOn" : "&cOff")); foreach (Player pl in players) { if (pl.level != p.level || p == pl || !Entities.CanSeeEntity(p, pl)) { continue; } p.DespawnEntity(pl.id); p.SpawnEntity(pl, pl.id, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1], ""); } TabList.Add(p, p, Entities.SelfID); }
public override void Use(Player p, string message) { p.Game.Aka = !p.Game.Aka; Player[] players = PlayerInfo.Online.Items; Player.Message(p, "AKA mode is now: " + (p.Game.Aka ? "&aOn" : "&cOff")); foreach (Player other in players) { if (other.level != p.level || p == other || !p.CanSeeEntity(other)) { continue; } Entities.Despawn(p, other); Entities.Spawn(p, other); } TabList.Add(p, p, Entities.SelfID); }
public override void Use(Player p, string message, CommandData data) { ZSData data_ = ZSGame.Get(p); data_.AkaMode = !data_.AkaMode; Player[] players = PlayerInfo.Online.Items; p.Message("AKA mode is now: " + (data_.AkaMode ? "&aOn" : "&cOff")); foreach (Player other in players) { if (other.level != p.level || p == other || !p.CanSeeEntity(other)) { continue; } Entities.Despawn(p, other); Entities.Spawn(p, other); } TabList.Add(p, p, Entities.SelfID); }
public override void Use(Player p, string message) { if (Player.IsSuper(p)) { MessageInGameOnly(p); return; } if (p.Game.Referee) { Player.SendChatFrom(p, p.ColoredName + " %Sis no longer a referee", false); p.Game.Referee = !p.Game.Referee; if (p.level == Server.zombie.CurLevel) { Server.zombie.PlayerJoinedLevel(p, Server.zombie.CurLevel, Server.zombie.CurLevel); } if (p.HasCpeExt(CpeExt.HackControl)) { p.Send(Hacks.MakeHackControl(p)); } Command.all.Find("spawn").Use(p, ""); } else { Player.SendChatFrom(p, p.ColoredName + " %Sis now a referee", false); Server.zombie.PlayerLeftServer(p); Entities.GlobalDespawn(p, false, true); p.Game.Referee = !p.Game.Referee; if (p.HasCpeExt(CpeExt.HackControl)) { p.Send(Packet.HackControl(true, true, true, true, true, -1)); } } Entities.GlobalSpawn(p, false, ""); TabList.Add(p, p, Entities.SelfID); p.SetPrefix(); }
static void GiveMoney(ZombieGame game, Player[] alive) { Player[] online = PlayerInfo.Online.Items; Random rand = new Random(); foreach (Player pl in online) { if (!pl.level.name.CaselessEq(game.CurLevelName)) { continue; } pl.Game.ResetInvisibility(); int reward = GetMoneyReward(pl, alive, rand); if (reward == -1) { pl.SendMessage("You may not hide inside a block! No " + Server.moneys + " for you."); reward = 0; } else if (reward > 0) { pl.SendMessage(Colors.gold + "You gained " + reward + " " + Server.moneys); } pl.SetMoney(pl.money + reward); pl.Game.ResetZombieState(); if (pl.Game.Referee) { pl.SendMessage("You gained one " + Server.moneys + " because you're a ref. Would you like a medal as well?"); pl.SetMoney(pl.money + 1); } Entities.GlobalDespawn(pl, false); Entities.GlobalSpawn(pl, false); TabList.Add(pl, pl, Entities.SelfID); HUD.UpdateTertiary(pl); } }
public void AddTab(string _title, QuestDetailModel.TabType _type) { int _index = TabList.Count; var model = new QuestDetailTabModel((uint)_index); model.OnShowedNext += () => { if (_index + 1 >= m_tabs.Count) { return; } m_tabs[_index + 1].Appear(); }; QuestDetailTabContext newTab = new QuestDetailTabContext(model); newTab.TitleOn = string.Format(GameTextUtil.GetText("stmina_bahutext"), _title); newTab.TitleOff = _title; newTab.m_Type = _type; newTab.m_Index = _index; newTab.DidSelectTab += OnSelectTab; if (_index == tabIndex) { newTab.IsSelected = true; } else { newTab.IsSelected = false; } TabList.Add(newTab); tabMax = TabList.Count; m_tabs.Add(model); }
public override void Use(Player p, string message, CommandData data) { if (message.Length > 0 && p.possess.Length > 0) { p.Message("Stop your current possession first."); return; } bool silent = false; if (message.CaselessEq("silent")) { if (!CheckExtraPerm(p, data, 1)) { return; } silent = true; } Command adminchat = Command.Find("AdminChat"); Command opchat = Command.Find("OpChat"); Entities.GlobalDespawn(p, false); p.hidden = !p.hidden; if (p.hidden) { p.hideRank = data.Rank; AnnounceOps(p, "To Ops -λNICK%S- is now &finvisible"); if (!silent) { string leaveM = "&c- λFULL %S" + PlayerDB.GetLogoutMessage(p); Chat.MessageFrom(p, leaveM, null, true); } if (!p.opchat) { opchat.Use(p, "", data); } Server.hidden.AddUnique(p.name); } else { AnnounceOps(p, "To Ops -λNICK%S- is now &fvisible"); p.hideRank = LevelPermission.Banned; if (!silent) { string joinM = "&a+ λFULL %S" + PlayerDB.GetLoginMessage(p); Chat.MessageFrom(p, joinM, null, true); } if (p.opchat) { opchat.Use(p, "", data); } if (p.adminchat) { adminchat.Use(p, "", data); } Server.hidden.Remove(p.name); } Entities.GlobalSpawn(p, false); TabList.Add(p, p, Entities.SelfID); Server.hidden.Save(false); }
internal static void RespawnPlayer(Player p) { Entities.GlobalRespawn(p, false); TabList.Add(p, p, Entities.SelfID); }
public void AddTab() { TabList.Add(new TabViewModel(TabList.Count)); SelectedTab = TabList[TabList.Count - 1]; OnPropertyChanged(nameof(SelectedTab)); }
public override void Use(Player p, string message) { if (message.Length > 0 && p.possess.Length > 0) { Player.Message(p, "Stop your current possession first."); return; } bool announceToOps = true; if (message.CaselessEq("silent")) { if (!CheckExtraPerm(p, 1)) { return; } announceToOps = false; } Command adminchat = Command.all.FindByName("AdminChat"); Command opchat = Command.all.FindByName("OpChat"); Entities.GlobalDespawn(p, false); p.hidden = !p.hidden; //Possible to use /hide myrank, but it accomplishes the same as regular /hide if you use it on yourself. if (message.CaselessEq("myrank")) { p.otherRankHidden = !p.otherRankHidden; p.hidden = p.otherRankHidden; } if (p.hidden) { if (announceToOps && !p.otherRankHidden) { Chat.MessageOps("To Ops -" + p.ColoredName + "%S- is now &finvisible%S."); } string discMsg = PlayerDB.GetLogoutMessage(p); Chat.MessageGlobal(p, "&c- " + p.FullName + " %S" + discMsg, false); Server.IRC.Say(p.DisplayName + " %Sleft the game (disconnected%S)"); if (announceToOps && !p.opchat) { opchat.Use(p, ""); } Server.hidden.AddIfNotExists(p.name); } else { p.otherRankHidden = false; p.oHideRank = LevelPermission.Null; if (announceToOps) { Chat.MessageOps("To Ops -" + p.ColoredName + "%S- is now &fvisible%S."); } Chat.MessageGlobal(p, "&a+ " + p.FullName + " %S" + PlayerDB.GetLoginMessage(p), false); Server.IRC.Say(p.DisplayName + " %Sjoined the game"); if (p.opchat) { opchat.Use(p, ""); } if (p.adminchat) { adminchat.Use(p, ""); } Server.hidden.Remove(p.name); } Entities.GlobalSpawn(p, false); TabList.Add(p, p, Entities.SelfID); Server.hidden.Save(false); }
public override void Use(Player p, string message) { if (Player.IsSuper(p)) { MessageInGameOnly(p); return; } if (message == "check") { string state = p.hidden ? "" : "not "; Player.Message(p, "You are " + state + "currently hidden!"); return; } if (message != "" && p.possess != "") { Player.Message(p, "Stop your current possession first."); return; } bool messageOps = true; if (message.CaselessEq("silent")) { if (!CheckExtraPerm(p)) { MessageNeedExtra(p, "hide silently"); return; } messageOps = false; } Command opchat = Command.all.Find("opchat"); Command adminchat = Command.all.Find("adminchat"); p.hidden = !p.hidden; //Possible to use /hide myrank, but it accomplishes the same as regular /hide if you use it on yourself. if (message.CaselessEq("myrank")) { p.otherRankHidden = !p.otherRankHidden; p.hidden = p.otherRankHidden; } if (p.hidden) { Entities.GlobalDespawn(p, false); if (messageOps && !p.otherRankHidden) { Chat.MessageOps("To Ops -" + p.ColoredName + "%S- is now &finvisible%S."); } string discMsg = PlayerDB.GetLogoutMessage(p); Player.SendChatFrom(p, "&c- " + p.FullName + " %S" + discMsg, false); Server.IRC.Say(p.DisplayName + " %Sleft the game (" + discMsg + "%S)"); if (messageOps && !p.opchat) { opchat.Use(p, message); } Server.hidden.AddIfNotExists(p.name); } else { Entities.GlobalSpawn(p, false); p.otherRankHidden = false; p.oHideRank = LevelPermission.Null; if (messageOps) { Chat.MessageAdmins("To Admins -" + p.ColoredName + "%S- is now &fvisible%S."); } Player.SendChatFrom(p, "&a+ " + p.FullName + " %S" + PlayerDB.GetLoginMessage(p), false); Server.IRC.Say(p.DisplayName + " %Sjoined the game"); if (messageOps && p.opchat) { opchat.Use(p, message); } if (p.adminchat) { adminchat.Use(p, message); } Server.hidden.Remove(p.name); } TabList.Add(p, p, Entities.SelfID); Server.hidden.Save(false); }