private static void OnPostprocessAllAssets(string[] importedAssets,
                                               string[] deletedAssets,
                                               string[] movedAssets,
                                               string[] movedFromPaths)
    {
        // Update Font List every time some change occurs in Asset Database
        // TODO: call update when only change affect some ttf file

        TTFTextLibraryInstaller.EnsureFreetype();
        TTFTextFontListManager flm = TTFTextFontListManager.Instance;

        flm.UpdateLocalFonts();
    }