Esempio n. 1
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 /// <summary>
 /// Constructor if the object.
 /// </summary>
 /// <param name="_type">TREEITEM_TYPE</param>
 /// <param name="_tag">string</param>
 /// <param name="_id">string</param>
 public TreeItem(TREEITEM_TYPE _type, string _tag, string _id)
 {
     this.type              = _type;
     this.id                = _id;
     this.Tag               = _tag;
     this.Header            = _tag;
     this.Loaded           += new System.Windows.RoutedEventHandler(Load);
     this.MouseDoubleClick += new System.Windows.Input.MouseButtonEventHandler(DoubleClick);
 }
Esempio n. 2
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 /// <summary>
 /// Constructor if the object.
 /// </summary>
 /// <param name="_type">TREEITEM_TYPE</param>
 /// <param name="_tag">string</param>
 /// <param name="_id">string</param>
 public TreeItem(TREEITEM_TYPE _type, string _tag, string _id)
 {
     this.type = _type;
     this.id = _id;
     this.Tag = _tag;
     this.Header = _tag;            
     this.Loaded += new System.Windows.RoutedEventHandler(Load);
     this.MouseDoubleClick += new System.Windows.Input.MouseButtonEventHandler(DoubleClick);
 }
Esempio n. 3
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 /// <summary>
 /// Overloads the main constructor of the object adding the tooltip.
 /// </summary>
 /// <param name="_type">TREEITEM_TYPE</param>
 /// <param name="_tag">string</param>
 /// <param name="_tooltip">string</param>
 /// <param name="_id">string</param>
 public TreeItem(TREEITEM_TYPE _type, string _tag, string _tooltip, string _id) : this(_type, _tag, _id)
 {
     this.ToolTip = _tooltip;
 }
Esempio n. 4
0
 /// <summary>
 /// Overloads the main constructor of the object adding the tooltip.
 /// </summary>
 /// <param name="_type">TREEITEM_TYPE</param>
 /// <param name="_tag">string</param>
 /// <param name="_tooltip">string</param>
 /// <param name="_id">string</param>
 public TreeItem(TREEITEM_TYPE _type, string _tag, string _tooltip, string _id) : this(_type, _tag, _id)
 {
     this.ToolTip = _tooltip;
 }