public IEnumerator initTest()
        {
            THHGame game = TestGameflow.initStandardGame();

            _ = game.run();
            yield return(new WaitForSeconds(.1f));

            THHGame.InitEventArg init = game.triggers.getRecordedEvents().LastOrDefault(e => e is THHGame.InitEventArg) as THHGame.InitEventArg;
            Assert.NotNull(init);
            Assert.AreEqual(TestMaster.ID, game.players[0].master.define.id);
            Assert.AreEqual(30, game.players[0].master.getCurrentLife());
            Assert.AreEqual(TestMaster.ID, game.players[1].master.define.id);
            Assert.AreEqual(30, game.players[1].master.getCurrentLife());
            Assert.AreEqual(2, game.sortedPlayers.Length);
            bool isFirstPlayer = game.getPlayerIndex(game.sortedPlayers[0]) == 0;

            Assert.AreEqual(isFirstPlayer ? 3 : 4, game.players[0].init.count);
            Assert.AreEqual(isFirstPlayer ? 4 : 3, game.players[1].init.count);
            game.Dispose();
        }