Esempio n. 1
0
    public void SetValue(double newVal)
    {
        if (double.IsNaN(newVal) || double.IsInfinity(newVal))
        {
            return;
        }

        if (!m_isInit)
        {
            LastRawValue = RawValue = newVal;
            m_isInit     = true;
            Debug.Log("Key: " + key + "获得的最初值为" + newVal);
            return;
        }
        else
        {
            LastRawValue = RawValue;
            RawValue     = newVal;
        }

        if (raw)
        {
            TargetValue = RawValue;
        }
        else
        {
            if (isDegree)
            {
                var delta = (RawValue - LastRawValue);
                TargetValue = TGUtility.PreventValueSkipping(TargetValue, LastRawValue, RawValue, reverse);
            }
            else
            {
                int   sign = (reverse) ? -1 : 1;
                float dist = ( float )(RawValue - LastRawValue);
                TargetValue += dist * sign;
            }
        }

        if (damp > 0)
        {
            value = Mathf.Lerp(( float )value, ( float )TargetValue, damp);
        }
        else
        {
            value = TargetValue;
        }
    }
Esempio n. 2
0
    public void SetValue(double newVal)
    {
        if (_delayFrame > 0)
        {
            _delayFrame--;
            return;
        }

        if (double.IsNaN(newVal))
        {
            newVal = 0f;
        }

        if (!m_isInit)
        {
            LastRawValue = RawValue = newVal;
            m_isInit     = true;
        }
        else
        {
            LastRawValue = RawValue;
            RawValue     = newVal;
        }

        if (raw)
        {
            value = (float)RawValue;
            return;
        }

        if (isDegree)
        {
            value = TGUtility.PreventValueSkipping(value, LastRawValue, RawValue, reverse);
        }
        else
        {
            int   sign = (reverse) ? -1 : 1;
            float dist = (float)(RawValue - LastRawValue);
            value += dist * sign;
        }
    }