void Start() { S = this; tcpListenerThread = new Thread(new ThreadStart(ListenForIncommingRequests)); tcpListenerThread.IsBackground = true; tcpListenerThread.Start(); }
private void Awake() { _server = GetComponent <TCPTestServer>(); _server.OnLog += OnServerReceivedMessage; _client = GetComponent <TCPTestClient>(); _client.OnConnected += OnClientConnected; _client.OnDisconnected += OnClientDisconnected; _client.OnMessageReceived += OnClientReceivedMessage; _client.OnLog += OnClientLog; }
public void initServer() { server = Instantiate(preFabServer); if (!server) { Debug.Log("Serveur can't be created."); } server.Connect("127.0.0.1", "10080"); DontDestroyOnLoad(server); }
private void Awake() { instancia = this; }