/// <summary> /// Changes shutdown objects to signalled state. /// </summary> public void SignalShutdown() { log.Info("()"); systemState = SystemStateType.Shutdown; GlobalShutdown.SignalShutdown(); log.Info("(-)"); }
/// <summary> /// Initializes component manager, which leads to initialization of all other application components. /// </summary> /// <param name="ComponentList">List of components to initialize.</param> /// <returns>true if the function succeeds, false otherwise.</returns> public bool Init(List <Component> ComponentList) { log.Info("()"); bool res = false; systemState = SystemStateType.Initiating; componentList = ComponentList; try { bool error = false; foreach (Component comp in componentList) { string name = comp.InternalComponentName; log.Info("Initializing component '{0}'.", name); if (!comp.Init()) { log.Error("Initialization of component '{0}' failed.", name); error = true; break; } } if (!error) { systemState = SystemStateType.Running; res = true; } } catch (Exception e) { log.Error("Exception occurred: {0}", e.ToString()); } if (!res) { Shutdown(); } log.Info("(-):{0}", res); return(res); }