private void ProgressSlider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { // Stop updating tick timer.Stop(); }
void splitter_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { // myGroupBar.Width = double.NaN; }
private void PositionSlider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { isDragging = true; }
private void SliderProgress_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { draggSlider = true; }
private void slider1_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { this.dragStarted = true; }
void OnSplitterDragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { var resizer = sender as LayoutGridResizerControl; ShowResizerOverlayWindow(resizer); }
private void sliderAudioPlayback_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { userIsDraggingSlider = true; }
private void VSlide_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { MElem.Pause(); IsPlaying = false; }
private void timeSlider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { left.Pause(); right.Pause(); front.Pause(); }
private void OnDragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { _fenceSelection.HandleDragStarted(sender, e); this.Focus(); }
private void SldrTime_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { timeManagerVM.SetPause(true); }
private void Resizer_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { _dragX = 0; _dragY = 0; }
private void Canvas_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { CanvasThumb.Background = Brushes.Orange; }
protected override void OnThumbDragStarted(System.Windows.Controls.Primitives.DragStartedEventArgs e) { base.OnThumbDragStarted(e); AllowValueChange = false; }
private void Slider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { changeSliderFlag = true; }
private void SliderPreview_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { isSeeking = true; wasPlaying = mediaElementOriginal.IsPlaying; mediaElementOriginal.Pause(); }
private void TimelineSlider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { timer.Stop(); }
private void Slider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { tempTransforms = true; }
private void timelineSlider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) => mySetSliderValue = false;
private void sliderPosition_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { _userIsDraggingSlider = true; }
private void DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { thumb1.Background = Brushes.White; }
private void media_slider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { this._timer.Stop(); }
private void SliderVolume_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { volumeDarggSlider = true; }
private void YSlider_OnOldValueChanged(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { OldYValue = YSlider.OldValue; }
private void sldReproduccion_DragStarted (object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { dragging = true; }
private void SlPositionLin_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { Xenax_StopMotion(); dragStarted = true; }
private void SldTiempo_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { dragging = true; }
private void gspLocatios_OnDragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { dgLocations.Width = double.NaN; }
private void Progress_slider_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { isDragging = true; player.Pause(); }
private void sldFrameIndex_DragStarted(object sender, System.Windows.Controls.Primitives.DragStartedEventArgs e) { dragStarted = true; }