Esempio n. 1
0
        public void WriteColourBlock3(Vec3 start, Vec3 end, Byte[] indices)
        {
            // get the packed values
            int a = start.ToPackedInt565();
            int b = end.ToPackedInt565();

            // remap the indices
            var remapped = new Byte[16];

            if (a <= b)
            {
                // use the indices directly
                for (int i = 0; i < 16; ++i)
                {
                    remapped[i] = indices[i];
                }
            }
            else
            {
                // swap a and b
                var c = a;
                a = b;
                b = c;

                for (int i = 0; i < 16; ++i)
                {
                    if (indices[i] == 0)
                    {
                        remapped[i] = 1;
                    }
                    else if (indices[i] == 1)
                    {
                        remapped[i] = 0;
                    }
                    else
                    {
                        remapped[i] = indices[i];
                    }
                }
            }

            // write the block
            WriteColourBlock(a, b, remapped);
        }