public virtual System.Runtime.Remoting.ObjectHandle CreateInstance(System.ActivationContext activationContext, string[] activationCustomData)
 {
 }
        static int _m_CreateInstance_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                int __gen_param_count = LuaAPI.lua_gettop(L);

                if (__gen_param_count == 1 && translator.Assignable <System.ActivationContext>(L, 1))
                {
                    System.ActivationContext activationContext = (System.ActivationContext)translator.GetObject(L, 1, typeof(System.ActivationContext));

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(activationContext);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 1 && translator.Assignable <System.Type>(L, 1))
                {
                    System.Type type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));

                    object __cl_gen_ret = System.Activator.CreateInstance(type);
                    translator.PushAny(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && translator.Assignable <System.Type>(L, 1) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    System.Type type      = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    bool        nonPublic = LuaAPI.lua_toboolean(L, 2);

                    object __cl_gen_ret = System.Activator.CreateInstance(type, nonPublic);
                    translator.PushAny(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string assemblyName = LuaAPI.lua_tostring(L, 1);
                    string typeName     = LuaAPI.lua_tostring(L, 2);

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(assemblyName, typeName);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && translator.Assignable <System.ActivationContext>(L, 1) && translator.Assignable <string[]>(L, 2))
                {
                    System.ActivationContext activationContext = (System.ActivationContext)translator.GetObject(L, 1, typeof(System.ActivationContext));
                    string[] activationCustomData = (string[])translator.GetObject(L, 2, typeof(string[]));

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(activationContext, activationCustomData);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count >= 1 && translator.Assignable <System.Type>(L, 1) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable <object>(L, 2)))
                {
                    System.Type type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    object[]    args = translator.GetParams <object>(L, 2);

                    object __cl_gen_ret = System.Activator.CreateInstance(type, args);
                    translator.PushAny(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object[]>(L, 3))
                {
                    string   assemblyName         = LuaAPI.lua_tostring(L, 1);
                    string   typeName             = LuaAPI.lua_tostring(L, 2);
                    object[] activationAttributes = (object[])translator.GetObject(L, 3, typeof(object[]));

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(assemblyName, typeName, activationAttributes);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 3 && translator.Assignable <System.AppDomain>(L, 1) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
                {
                    System.AppDomain domain       = (System.AppDomain)translator.GetObject(L, 1, typeof(System.AppDomain));
                    string           assemblyName = LuaAPI.lua_tostring(L, 2);
                    string           typeName     = LuaAPI.lua_tostring(L, 3);

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(domain, assemblyName, typeName);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 3 && translator.Assignable <System.Type>(L, 1) && translator.Assignable <object[]>(L, 2) && translator.Assignable <object[]>(L, 3))
                {
                    System.Type type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    object[]    args = (object[])translator.GetObject(L, 2, typeof(object[]));
                    object[]    activationAttributes = (object[])translator.GetObject(L, 3, typeof(object[]));

                    object __cl_gen_ret = System.Activator.CreateInstance(type, args, activationAttributes);
                    translator.PushAny(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 5 && translator.Assignable <System.Type>(L, 1) && translator.Assignable <System.Reflection.BindingFlags>(L, 2) && translator.Assignable <System.Reflection.Binder>(L, 3) && translator.Assignable <object[]>(L, 4) && translator.Assignable <System.Globalization.CultureInfo>(L, 5))
                {
                    System.Type type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    System.Reflection.BindingFlags bindingAttr; translator.Get(L, 2, out bindingAttr);
                    System.Reflection.Binder       binder = (System.Reflection.Binder)translator.GetObject(L, 3, typeof(System.Reflection.Binder));
                    object[] args = (object[])translator.GetObject(L, 4, typeof(object[]));
                    System.Globalization.CultureInfo culture = (System.Globalization.CultureInfo)translator.GetObject(L, 5, typeof(System.Globalization.CultureInfo));

                    object __cl_gen_ret = System.Activator.CreateInstance(type, bindingAttr, binder, args, culture);
                    translator.PushAny(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 6 && translator.Assignable <System.Type>(L, 1) && translator.Assignable <System.Reflection.BindingFlags>(L, 2) && translator.Assignable <System.Reflection.Binder>(L, 3) && translator.Assignable <object[]>(L, 4) && translator.Assignable <System.Globalization.CultureInfo>(L, 5) && translator.Assignable <object[]>(L, 6))
                {
                    System.Type type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    System.Reflection.BindingFlags bindingAttr; translator.Get(L, 2, out bindingAttr);
                    System.Reflection.Binder       binder = (System.Reflection.Binder)translator.GetObject(L, 3, typeof(System.Reflection.Binder));
                    object[] args = (object[])translator.GetObject(L, 4, typeof(object[]));
                    System.Globalization.CultureInfo culture = (System.Globalization.CultureInfo)translator.GetObject(L, 5, typeof(System.Globalization.CultureInfo));
                    object[] activationAttributes            = (object[])translator.GetObject(L, 6, typeof(object[]));

                    object __cl_gen_ret = System.Activator.CreateInstance(type, bindingAttr, binder, args, culture, activationAttributes);
                    translator.PushAny(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 9 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3) && translator.Assignable <System.Reflection.BindingFlags>(L, 4) && translator.Assignable <System.Reflection.Binder>(L, 5) && translator.Assignable <object[]>(L, 6) && translator.Assignable <System.Globalization.CultureInfo>(L, 7) && translator.Assignable <object[]>(L, 8) && translator.Assignable <System.Security.Policy.Evidence>(L, 9))
                {
                    string assemblyName = LuaAPI.lua_tostring(L, 1);
                    string typeName     = LuaAPI.lua_tostring(L, 2);
                    bool   ignoreCase   = LuaAPI.lua_toboolean(L, 3);
                    System.Reflection.BindingFlags bindingAttr; translator.Get(L, 4, out bindingAttr);
                    System.Reflection.Binder       binder = (System.Reflection.Binder)translator.GetObject(L, 5, typeof(System.Reflection.Binder));
                    object[] args = (object[])translator.GetObject(L, 6, typeof(object[]));
                    System.Globalization.CultureInfo culture     = (System.Globalization.CultureInfo)translator.GetObject(L, 7, typeof(System.Globalization.CultureInfo));
                    object[] activationAttributes                = (object[])translator.GetObject(L, 8, typeof(object[]));
                    System.Security.Policy.Evidence securityInfo = (System.Security.Policy.Evidence)translator.GetObject(L, 9, typeof(System.Security.Policy.Evidence));

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(assemblyName, typeName, ignoreCase, bindingAttr, binder, args, culture, activationAttributes, securityInfo);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 10 && translator.Assignable <System.AppDomain>(L, 1) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4) && translator.Assignable <System.Reflection.BindingFlags>(L, 5) && translator.Assignable <System.Reflection.Binder>(L, 6) && translator.Assignable <object[]>(L, 7) && translator.Assignable <System.Globalization.CultureInfo>(L, 8) && translator.Assignable <object[]>(L, 9) && translator.Assignable <System.Security.Policy.Evidence>(L, 10))
                {
                    System.AppDomain domain       = (System.AppDomain)translator.GetObject(L, 1, typeof(System.AppDomain));
                    string           assemblyName = LuaAPI.lua_tostring(L, 2);
                    string           typeName     = LuaAPI.lua_tostring(L, 3);
                    bool             ignoreCase   = LuaAPI.lua_toboolean(L, 4);
                    System.Reflection.BindingFlags bindingAttr; translator.Get(L, 5, out bindingAttr);
                    System.Reflection.Binder       binder = (System.Reflection.Binder)translator.GetObject(L, 6, typeof(System.Reflection.Binder));
                    object[] args = (object[])translator.GetObject(L, 7, typeof(object[]));
                    System.Globalization.CultureInfo culture           = (System.Globalization.CultureInfo)translator.GetObject(L, 8, typeof(System.Globalization.CultureInfo));
                    object[] activationAttributes                      = (object[])translator.GetObject(L, 9, typeof(object[]));
                    System.Security.Policy.Evidence securityAttributes = (System.Security.Policy.Evidence)translator.GetObject(L, 10, typeof(System.Security.Policy.Evidence));

                    System.Runtime.Remoting.ObjectHandle __cl_gen_ret = System.Activator.CreateInstance(domain, assemblyName, typeName, ignoreCase, bindingAttr, binder, args, culture, activationAttributes, securityAttributes);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to System.Activator.CreateInstance!"));
        }
Esempio n. 3
0
 // Methods
 public static bool DetermineApplicationTrust(System.ActivationContext activationContext, TrustManagerContext context)
 {
 }
 // Methods
 public static object GetActivationContextData(System.ActivationContext appInfo)
 {
 }
 public static object GetApplicationComponentManifest(System.ActivationContext appInfo)
 {
 }
Esempio n. 6
0
        static int _m_CreateInstance_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 1 && translator.Assignable <System.Type>(L, 1))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));

                    var gen_ret = System.Activator.CreateInstance(_type);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 1 && translator.Assignable <System.ActivationContext>(L, 1))
                {
                    System.ActivationContext _activationContext = (System.ActivationContext)translator.GetObject(L, 1, typeof(System.ActivationContext));

                    var gen_ret = System.Activator.CreateInstance(_activationContext);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <System.Type>(L, 1) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    System.Type _type      = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    bool        _nonPublic = LuaAPI.lua_toboolean(L, 2);

                    var gen_ret = System.Activator.CreateInstance(_type, _nonPublic);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
                if (gen_param_count >= 1 && translator.Assignable <System.Type>(L, 1) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable <object>(L, 2)))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    object[]    _args = translator.GetParams <object>(L, 2);

                    var gen_ret = System.Activator.CreateInstance(_type, _args);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _assemblyName = LuaAPI.lua_tostring(L, 1);
                    string _typeName     = LuaAPI.lua_tostring(L, 2);

                    var gen_ret = System.Activator.CreateInstance(_assemblyName, _typeName);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <System.ActivationContext>(L, 1) && translator.Assignable <string[]>(L, 2))
                {
                    System.ActivationContext _activationContext = (System.ActivationContext)translator.GetObject(L, 1, typeof(System.ActivationContext));
                    string[] _activationCustomData = (string[])translator.GetObject(L, 2, typeof(string[]));

                    var gen_ret = System.Activator.CreateInstance(_activationContext, _activationCustomData);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && translator.Assignable <System.Type>(L, 1) && translator.Assignable <object[]>(L, 2) && translator.Assignable <object[]>(L, 3))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    object[]    _args = (object[])translator.GetObject(L, 2, typeof(object[]));
                    object[]    _activationAttributes = (object[])translator.GetObject(L, 3, typeof(object[]));

                    var gen_ret = System.Activator.CreateInstance(_type, _args, _activationAttributes);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object[]>(L, 3))
                {
                    string   _assemblyName         = LuaAPI.lua_tostring(L, 1);
                    string   _typeName             = LuaAPI.lua_tostring(L, 2);
                    object[] _activationAttributes = (object[])translator.GetObject(L, 3, typeof(object[]));

                    var gen_ret = System.Activator.CreateInstance(_assemblyName, _typeName, _activationAttributes);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && translator.Assignable <System.AppDomain>(L, 1) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
                {
                    System.AppDomain _domain       = (System.AppDomain)translator.GetObject(L, 1, typeof(System.AppDomain));
                    string           _assemblyName = LuaAPI.lua_tostring(L, 2);
                    string           _typeName     = LuaAPI.lua_tostring(L, 3);

                    var gen_ret = System.Activator.CreateInstance(_domain, _assemblyName, _typeName);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 5 && translator.Assignable <System.Type>(L, 1) && translator.Assignable <System.Reflection.BindingFlags>(L, 2) && translator.Assignable <System.Reflection.Binder>(L, 3) && translator.Assignable <object[]>(L, 4) && translator.Assignable <System.Globalization.CultureInfo>(L, 5))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    System.Reflection.BindingFlags _bindingAttr; translator.Get(L, 2, out _bindingAttr);
                    System.Reflection.Binder       _binder = (System.Reflection.Binder)translator.GetObject(L, 3, typeof(System.Reflection.Binder));
                    object[] _args = (object[])translator.GetObject(L, 4, typeof(object[]));
                    System.Globalization.CultureInfo _culture = (System.Globalization.CultureInfo)translator.GetObject(L, 5, typeof(System.Globalization.CultureInfo));

                    var gen_ret = System.Activator.CreateInstance(_type, _bindingAttr, _binder, _args, _culture);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 6 && translator.Assignable <System.Type>(L, 1) && translator.Assignable <System.Reflection.BindingFlags>(L, 2) && translator.Assignable <System.Reflection.Binder>(L, 3) && translator.Assignable <object[]>(L, 4) && translator.Assignable <System.Globalization.CultureInfo>(L, 5) && translator.Assignable <object[]>(L, 6))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
                    System.Reflection.BindingFlags _bindingAttr; translator.Get(L, 2, out _bindingAttr);
                    System.Reflection.Binder       _binder = (System.Reflection.Binder)translator.GetObject(L, 3, typeof(System.Reflection.Binder));
                    object[] _args = (object[])translator.GetObject(L, 4, typeof(object[]));
                    System.Globalization.CultureInfo _culture = (System.Globalization.CultureInfo)translator.GetObject(L, 5, typeof(System.Globalization.CultureInfo));
                    object[] _activationAttributes            = (object[])translator.GetObject(L, 6, typeof(object[]));

                    var gen_ret = System.Activator.CreateInstance(_type, _bindingAttr, _binder, _args, _culture, _activationAttributes);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 8 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3) && translator.Assignable <System.Reflection.BindingFlags>(L, 4) && translator.Assignable <System.Reflection.Binder>(L, 5) && translator.Assignable <object[]>(L, 6) && translator.Assignable <System.Globalization.CultureInfo>(L, 7) && translator.Assignable <object[]>(L, 8))
                {
                    string _assemblyName = LuaAPI.lua_tostring(L, 1);
                    string _typeName     = LuaAPI.lua_tostring(L, 2);
                    bool   _ignoreCase   = LuaAPI.lua_toboolean(L, 3);
                    System.Reflection.BindingFlags _bindingAttr; translator.Get(L, 4, out _bindingAttr);
                    System.Reflection.Binder       _binder = (System.Reflection.Binder)translator.GetObject(L, 5, typeof(System.Reflection.Binder));
                    object[] _args = (object[])translator.GetObject(L, 6, typeof(object[]));
                    System.Globalization.CultureInfo _culture = (System.Globalization.CultureInfo)translator.GetObject(L, 7, typeof(System.Globalization.CultureInfo));
                    object[] _activationAttributes            = (object[])translator.GetObject(L, 8, typeof(object[]));

                    var gen_ret = System.Activator.CreateInstance(_assemblyName, _typeName, _ignoreCase, _bindingAttr, _binder, _args, _culture, _activationAttributes);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 9 && translator.Assignable <System.AppDomain>(L, 1) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4) && translator.Assignable <System.Reflection.BindingFlags>(L, 5) && translator.Assignable <System.Reflection.Binder>(L, 6) && translator.Assignable <object[]>(L, 7) && translator.Assignable <System.Globalization.CultureInfo>(L, 8) && translator.Assignable <object[]>(L, 9))
                {
                    System.AppDomain _domain       = (System.AppDomain)translator.GetObject(L, 1, typeof(System.AppDomain));
                    string           _assemblyName = LuaAPI.lua_tostring(L, 2);
                    string           _typeName     = LuaAPI.lua_tostring(L, 3);
                    bool             _ignoreCase   = LuaAPI.lua_toboolean(L, 4);
                    System.Reflection.BindingFlags _bindingAttr; translator.Get(L, 5, out _bindingAttr);
                    System.Reflection.Binder       _binder = (System.Reflection.Binder)translator.GetObject(L, 6, typeof(System.Reflection.Binder));
                    object[] _args = (object[])translator.GetObject(L, 7, typeof(object[]));
                    System.Globalization.CultureInfo _culture = (System.Globalization.CultureInfo)translator.GetObject(L, 8, typeof(System.Globalization.CultureInfo));
                    object[] _activationAttributes            = (object[])translator.GetObject(L, 9, typeof(object[]));

                    var gen_ret = System.Activator.CreateInstance(_domain, _assemblyName, _typeName, _ignoreCase, _bindingAttr, _binder, _args, _culture, _activationAttributes);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to System.Activator.CreateInstance!"));
        }
Esempio n. 7
0
 public static byte[] GetDeploymentManifestBytes(System.ActivationContext appInfo)
 {
     return(default(byte[]));
 }
 public static void PrepareForExecution(System.ActivationContext appInfo)
 {
 }
 public static bool IsFirstRun(System.ActivationContext appInfo)
 {
 }
Esempio n. 10
0
 // Constructors
 public ApplicationSecurityInfo(System.ActivationContext activationContext)
 {
 }
 public static object GetDeploymentComponentManifest(System.ActivationContext appInfo)
 {
 }
Esempio n. 12
0
 public static object GetApplicationComponentManifest(System.ActivationContext appInfo)
 {
     return(default(object));
 }
Esempio n. 13
0
 public static object GetActivationContextData(System.ActivationContext appInfo)
 {
     return(default(object));
 }
Esempio n. 14
0
 public static bool IsFirstRun(System.ActivationContext appInfo)
 {
     return(default(bool));
 }
 // Methods
 public virtual System.Runtime.Remoting.ObjectHandle CreateInstance(System.ActivationContext activationContext)
 {
 }
 public static byte[] GetApplicationManifestBytes(System.ActivationContext appInfo)
 {
 }
Esempio n. 17
0
 public ActivationArguments(System.ActivationContext activationContext, string[] activationData)
 {
 }
 public static byte[] GetDeploymentManifestBytes(System.ActivationContext appInfo)
 {
 }
Esempio n. 19
0
 private void SetupDomainForApplication(System.ActivationContext activationContext, string[] activationData)
 {
     if (this.IsDefaultAppDomain())
     {
         AppDomainSetup fusionStore = this.FusionStore;
         fusionStore.ActivationArguments = new ActivationArguments(activationContext, activationData);
         string entryPointFullPath = CmsUtils.GetEntryPointFullPath(activationContext);
         if (!string.IsNullOrEmpty(entryPointFullPath))
         {
             fusionStore.SetupDefaultApplicationBase(entryPointFullPath);
         }
         else
         {
             fusionStore.ApplicationBase = activationContext.ApplicationDirectory;
         }
         this.SetupFusionStore(fusionStore);
     }
     activationContext.PrepareForExecution();
     activationContext.SetApplicationState(System.ActivationContext.ApplicationState.Starting);
     activationContext.SetApplicationState(System.ActivationContext.ApplicationState.Running);
     IPermission permission = null;
     string dataDirectory = activationContext.DataDirectory;
     if ((dataDirectory != null) && (dataDirectory.Length > 0))
     {
         permission = new FileIOPermission(FileIOPermissionAccess.PathDiscovery, dataDirectory);
     }
     this.SetData("DataDirectory", dataDirectory, permission);
     this._activationContext = activationContext;
 }
Esempio n. 20
0
 public static byte[] GetApplicationManifestBytes(System.ActivationContext appInfo)
 {
     return(default(byte[]));
 }