private static void PlayBatchNet(long[, ,] times, int sizeIdx, int iteration, SynchronizationsImplementation.AutomataToNet startRule, Stopwatch watch, ref PN.PetriNet batchNet, ref FSM.FiniteStateMachine batchMachine, List<FSMWorkloadAction> workload)
 {
     watch.Restart();
     foreach (var item in workload)
     {
         item.Perform(batchMachine);
         RerunBatchSynchronization(startRule, ref batchNet, ref batchMachine);
     }
     watch.Stop();
     times[sizeIdx, iteration, 4] = watch.ElapsedTicks;
 }
 private static void RerunBatchSynchronization(SynchronizationsImplementation.AutomataToNet startRule, ref PN.PetriNet batchNet, ref FSM.FiniteStateMachine batchMachine)
 {
     batchNet = null;
     fsm2pnSynchronization.Synchronize(startRule, ref batchMachine, ref batchNet, SynchronizationDirection.LeftToRightForced, ChangePropagationMode.None);
 }