protected virtual void OnRendered(Graphics graphics, Map map) { Symbolizer.End(graphics, map); graphics.SmoothingMode = _oldSmoothingMode; }
/// <summary> /// Method called to signal that the layer has been rendered /// </summary> /// <param name="graphics">The graphics object to render upon</param> /// <param name="map">The map</param> protected virtual void OnRendered(Graphics graphics, MapViewport map) { Symbolizer.End(graphics, map); _geometries = null; }
/// <summary> /// Method called to signal that the layer has been rendered /// </summary> /// <param name="graphics">The graphics object to render upon</param> /// <param name="map">The map</param> protected virtual void OnRendered(Graphics graphics, Map map) { Symbolizer.End(graphics, map); }