Esempio n. 1
0
    private void Start()
    {
        button1     = GameObject.Find("button1");
        switch_Flag = button1.GetComponent <Switch_Flag>();

        is_Open = switch_Flag.is_Open;
        Debug.Log(is_Open);
        frame = 0;
    }
 //public GameObject GameOverText;
 //public int touch;
 //GameObject lasertraps;
 // Start is called before the first frame update
 void Start()
 {
     //button1の情報を取得
     button1 = GameObject.Find("button1");
     //lasers = GameObject.Find("lasers");
     //lasertraps = GameObject.Find("lasertraps");
     //button1のSwitch_Flagを取得
     switch_Flag = button1.GetComponent <Switch_Flag>();
     is_Open     = switch_Flag.is_Open; //Switch_Flagからis_Openを取得
     CongratsText.SetActive(false);
     //GameOverText.SetActive(false);
     //touch = 0;
 }