private void checkBoxSysPowerCalib_CheckedChanged(object sender, EventArgs e) { SwitchSetting ctrlCode = this.checkBoxSysPowerCalib.Checked ? SwitchSetting.SysPowerCalib : SwitchSetting.Start; SwitchController.Default.CurrentSwitch = ctrlCode; }
public override void OnRegisterSwitches() { #if unused SwitchSetting switchSetting = new SwitchSetting("CT", "Cheek twitch gesture", "CmdMainMenu"); Context.AppActuatorManager.RegisterSwitch(this, switchSetting); #endif }
private void SwitchTo(SwitchSetting switchSetting) { int code = this.ControlCodes[switchSetting]; WriteControlCode(code); this.currentSwitchSetting = switchSetting; System.Diagnostics.Debug.WriteLine(switchSetting); RaiseSwitchChangedEvent(); }
public static IList <string> TestItemOnAV(SwitchSetting ss, int ch) { SwitchController.Default.CurrentSwitch = ss; System.Threading.Thread.Sleep(1000); NetworkAnalyzer.Default.ActiveChannel = ch.ToString(); return(NetworkAnalyzer.Default.Marks); }
public static IList<string> TestItemOnAV(SwitchSetting ss, int ch) { SwitchController.Default.CurrentSwitch = ss; System.Threading.Thread.Sleep(1000); NetworkAnalyzer.Default.ActiveChannel = ch.ToString(); return NetworkAnalyzer.Default.Marks; }
public TestItemOnOSC(SwitchSetting switchSetting) : base(switchSetting) { this.Values = new List <string>(); }
public SwitchSetting MapSwitchSetting(SwitchSettingEntity src, SwitchSetting dest) { return(mapper.Map(src, dest)); }
public override bool Load(SwitchSetting switchSetting) { base.Load(switchSetting); return(true); }
public override void OnRegisterSwitches() { SwitchSetting switchSetting = new SwitchSetting("SerSwi", "Serial Input Reader", "CmdMainMenu"); Context.AppActuatorManager.RegisterSwitch(this, switchSetting); }
public TestItemOnAVWithModifier(SwitchSetting ss, string chID) : base(ss, chID) { }
public TestItemOnOSC(SwitchSetting switchSetting) : base(switchSetting) { this.Values = new List<string>(); }