private void Start() { music = GameObject.Find("MusicPlayer"); ButtonsClass = GameObject.Find("ChangeButton").GetComponent <SwitchButtonOptions>(); rotates = new float[11] { 90, 74, 56, 38, 20, 0, -20, -38, -56, -74, -90 }; FXButton = GameObject.Find("FX_Button").GetComponent <RectTransform>(); value = (int)music.GetComponent <MusicPlayer>().SFX_Volume; setUpSound(value); manager = GameObject.Find("GameManager").GetComponent <GameManager>(); }
private new void Start() { base.Start(); manager = GameObject.Find("GameManager").GetComponent <GameManager>(); ButtonsClass = GameObject.Find("ChangeButton").GetComponent <SwitchButtonOptions>(); if (manager.invertYaxis == 1) { ButtonsClass.DisableButton((int)e_button.INVERT); } else { ButtonsClass.EnableButton((int)e_button.INVERT); } }