Esempio n. 1
0
        static void AddShapeInstanceToFrame(
            SwfLibrary library,
            SwfDisplayShapeInstance inst,
            Matrix4x4 inst_matrix,
            SwfBlendModeData inst_blend_mode,
            SwfColorTransData inst_color_transform,
            ushort parent_masked,
            ushort parent_mask,
            List <SwfInstanceData> parent_masks,
            List <SwfInstanceData> self_masks,
            SwfFrameData frame)
        {
            var shape_def = library.FindDefine <SwfLibraryShapeDefine>(inst.Id);

            if (shape_def != null)
            {
                for (var i = 0; i < shape_def.Bitmaps.Length; ++i)
                {
                    var bitmap_id     = shape_def.Bitmaps[i];
                    var bitmap_matrix = i < shape_def.Matrices.Length ? shape_def.Matrices[i] : SwfMatrix.identity;
                    var bitmap_def    = library.FindDefine <SwfLibraryBitmapDefine>(bitmap_id);
                    if (bitmap_def != null)
                    {
                        var frame_inst_type =
                            (parent_mask > 0 || inst.ClipDepth > 0)
                                                                ? SwfInstanceData.Types.Mask
                                                                : (parent_masked > 0 || self_masks.Count > 0)
                                                                        ? SwfInstanceData.Types.Masked
                                                                        : SwfInstanceData.Types.Group;
                        var frame_inst_clip_depth =
                            (parent_mask > 0)
                                                                ? parent_mask
                                                                : (inst.ClipDepth > 0)
                                                                        ? inst.ClipDepth
                                                                        : parent_masked + self_masks.Count;
                        frame.Instances.Add(new SwfInstanceData {
                            Type       = frame_inst_type,
                            ClipDepth  = (ushort)frame_inst_clip_depth,
                            Bitmap     = bitmap_id,
                            Matrix     = SwfMatrixData.FromUMatrix(inst_matrix * bitmap_matrix.ToUMatrix()),
                            BlendMode  = inst_blend_mode,
                            ColorTrans = inst_color_transform
                        });
                        if (parent_mask > 0)
                        {
                            parent_masks.Add(frame.Instances[frame.Instances.Count - 1]);
                        }
                        else if (inst.ClipDepth > 0)
                        {
                            self_masks.Add(frame.Instances[frame.Instances.Count - 1]);
                        }
                    }
                }
            }
        }
Esempio n. 2
0
        static void AddBitmapInstanceToFrame(
            SwfLibrary library,
            SwfDisplayBitmapInstance inst,
            Matrix4x4 inst_matrix,
            SwfBlendModeData inst_blend_mode,
            SwfColorTransData inst_color_transform,
            ushort parent_masked,
            ushort parent_mask,
            List <SwfInstanceData> parent_masks,
            List <SwfInstanceData> self_masks,
            SwfFrameData frame)
        {
            var bitmap_def = library.FindDefine <SwfLibraryBitmapDefine>(inst.Id);

            if (bitmap_def != null)
            {
                var frame_inst_type =
                    (parent_mask > 0 || inst.ClipDepth > 0)
                                                ? SwfInstanceData.Types.Mask
                                                : (parent_masked > 0 || self_masks.Count > 0)
                                                        ? SwfInstanceData.Types.Masked
                                                        : SwfInstanceData.Types.Group;
                var frame_inst_clip_depth =
                    (parent_mask > 0)
                                                ? parent_mask
                                                : (inst.ClipDepth > 0)
                                                        ? inst.ClipDepth
                                                        : parent_masked + self_masks.Count;
                frame.Instances.Add(new SwfInstanceData {
                    Type       = frame_inst_type,
                    ClipDepth  = (ushort)frame_inst_clip_depth,
                    Bitmap     = inst.Id,
                    Matrix     = SwfMatrixData.FromUMatrix(inst_matrix * Matrix4x4.Scale(new Vector3(20, 20, 1))),
                    BlendMode  = inst_blend_mode,
                    ColorTrans = inst_color_transform
                });
                if (parent_mask > 0)
                {
                    parent_masks.Add(frame.Instances[frame.Instances.Count - 1]);
                }
                else if (inst.ClipDepth > 0)
                {
                    self_masks.Add(frame.Instances[frame.Instances.Count - 1]);
                }
            }
        }