Esempio n. 1
0
        private static void DrawArmature(Armature2D armature, IReadOnlyList <float> solution, Vector2 target)
        {
            var builder = new SvgBuilder(10);

            builder.Outline(new[] {
                new Vector2(-50, -50),
                new Vector2(50, -50),
                new Vector2(50, 50),
                new Vector2(-50, 50),
            });

            var index           = 0;
            var pos             = Vector2.Zero;
            var parentTransform = Matrix4x4.Identity;

            foreach (var bone in armature.Bones)
            {
                builder.Circle(pos, 0.5f, "yellow");

                var localTransform = TriangulationSolver2D.CalculateLocalTransform(bone, ToRadians(solution[index]));
                parentTransform = localTransform * parentTransform;
                var end = Vector2.Transform(new Vector2(0, 0), parentTransform);
                index++;

                builder.Line(pos, end, 2, "red");

                pos = end;
            }

            builder.Circle(target, 0.5f, "blue");

            var str = Regex.Replace(builder.ToString(), "g transform=\"translate\\((.+?), (.+?)\\)\"", "g transform=\"translate(${1}, 100) scale(1, -1)\"");

            Console.WriteLine(str);
        }
        private static SvgBuilder Draw <TA, TB, TC>(Mesh <TA, TB, TC> mesh, Func <TC, string> faceColor)
        {
            var svg = new SvgBuilder(10);

            foreach (var face in mesh.Faces)
            {
                svg.Outline(face.Vertices.Select(v => v.Position).ToArray(), stroke: "none", fill: faceColor(face.Tag));
            }
            foreach (var edge in mesh.HalfEdges.Where(a => a.IsPrimaryEdge))
            {
                svg.Line(edge.StartVertex.Position, edge.EndVertex.Position, 1, "black");
            }
            foreach (var vertex in mesh.Vertices)
            {
                svg.Circle(vertex.Position, 0.2f, "black");
            }
            return(svg);
        }
        static void Main(string[] args)
        {
            Stopwatch w = new Stopwatch();

            w.Start();

            var ssk = StraightSkeleton.Generate(new Vector2[] {
                new Vector2(-10, 10),
                new Vector2(-1, 10),
                new Vector2(0, 11),
                new Vector2(1, 10),
                new Vector2(10, 10),
                new Vector2(10, -2),
                new Vector2(5, 0),
                new Vector2(7, -10),
                new Vector2(-7, -10),
                new Vector2(-5, 0),
                new Vector2(-10, -2),
            }, new Vector2[][] {
                new Vector2[] {
                    new Vector2(2, 2),
                    new Vector2(2, -2),
                    new Vector2(-2, -2),
                    new Vector2(-2, 2)
                }
            });

            w.Stop();

            Stopwatch w2 = new Stopwatch();

            w2.Start();

            //Extract data from result
            var builder = new SvgBuilder(30);

            //Draw outline
            foreach (var edge in ssk.Borders)
            {
                builder.Circle(edge.Start.Position, 0.2f, "blue");
                builder.Circle(edge.End.Position, 0.2f, "blue");
                builder.Line(edge.Start.Position, edge.End.Position, 2, "blue");
            }

            //Draw offsets
            for (var i = 1; i < 10; i++)
            {
                var offset = ssk.Offset(i / 2f);
                foreach (var polygon in offset)
                {
                    builder.Outline(polygon, "green");
                }
            }

            //Draw spokes
            foreach (var edge in ssk.Spokes)
            {
                builder.Line(edge.Start.Position, edge.End.Position, 4, "lime");
            }

            //Draw straight skeleton
            foreach (var edge in ssk.Skeleton)
            {
                builder.Circle(edge.Start.Position, 0.2f, "hotpink");
                builder.Circle(edge.End.Position, 0.2f, "hotpink");
                builder.Line(edge.Start.Position, edge.End.Position, 2, "hotpink");
            }

            Console.WriteLine(builder);
            Console.Title = string.Format("Elapsed: {0}ms {1}ms", w.ElapsedMilliseconds, w2.ElapsedMilliseconds);
            Console.ReadLine();
        }