private void Awake() { tracker = Session.GetComponentInChildren <SurfaceTrackerFrameFilter>(); TouchControl.TurnOn(TouchControl.transform, Camera.main, false, false, true, true); var launcher = "AllSamplesLauncher"; if (Application.CanStreamedLevelBeLoaded(launcher)) { var button = BackButton.GetComponent <Button>(); button.onClick.AddListener(() => { UnityEngine.SceneManagement.SceneManager.LoadScene(launcher); }); } else { BackButton.gameObject.SetActive(false); } }
private void Awake() { tracker = Session.GetComponentInChildren <SurfaceTrackerFrameFilter>(); controllerNamecard = GameObject.Find("ImageTarget").GetComponent <ImageTargetController>(); TouchControl.TurnOn(TouchControl.transform, Camera.main, false, false, true, true); }
private void Awake() { tracker = Session.GetComponentInChildren <SurfaceTrackerFrameFilter>(); TouchControl.TurnOn(TouchControl.transform, Camera.main, false, false, true, true); }