Esempio n. 1
0
        private void Awake()
        {
            tracker = Session.GetComponentInChildren <SurfaceTrackerFrameFilter>();
            TouchControl.TurnOn(TouchControl.transform, Camera.main, false, false, true, true);

            var launcher = "AllSamplesLauncher";

            if (Application.CanStreamedLevelBeLoaded(launcher))
            {
                var button = BackButton.GetComponent <Button>();
                button.onClick.AddListener(() => { UnityEngine.SceneManagement.SceneManager.LoadScene(launcher); });
            }
            else
            {
                BackButton.gameObject.SetActive(false);
            }
        }
Esempio n. 2
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 private void Awake()
 {
     tracker            = Session.GetComponentInChildren <SurfaceTrackerFrameFilter>();
     controllerNamecard = GameObject.Find("ImageTarget").GetComponent <ImageTargetController>();
     TouchControl.TurnOn(TouchControl.transform, Camera.main, false, false, true, true);
 }
Esempio n. 3
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 private void Awake()
 {
     tracker = Session.GetComponentInChildren <SurfaceTrackerFrameFilter>();
     TouchControl.TurnOn(TouchControl.transform, Camera.main, false, false, true, true);
 }