public void SetTwoPointsBoundary(XYZ vec, bool isXVector = true) { SetManualDirection(vec, isXVector); SurfacePolygon.SetTwoPointsBoundary(vec, isXVector); this.TwoUVPointsBoundary = SurfacePolygon.TwoUVPointsBoundary; this.TwoXYZPointsBoundary = SurfacePolygon.TwoXYZPointsBoundary; }
public void SetManualDirection(XYZ vec, bool isXVector = true) { SurfacePolygon.SetManualDirection(vec, isXVector); this.XVecManual = SurfacePolygon.XVecManual; this.YVecManual = SurfacePolygon.YVecManual; this.PlaneManual = SurfacePolygon.PlaneManual; }