public static void StartFallbackSendAckThread() { if (!sendThreadShouldRun) { sendThreadShouldRun = true; SupportClass.CallInBackground(new Func <bool>(PhotonHandler.FallbackSendAckThread)); } }
public static void StartFallbackSendAckThread() { if (!sendThreadShouldRun) { sendThreadShouldRun = true; SupportClass.CallInBackground(FallbackSendAckThread); } }
// Token: 0x0600123C RID: 4668 RVA: 0x0000BB47 File Offset: 0x00009D47 public void StartFallbackSendAckThread() { if (this.sendThreadShouldRun) { return; } this.sendThreadShouldRun = true; SupportClass.CallInBackground(new Func <bool>(this.FallbackSendAckThread)); }
public static void StartFallbackSendAckThread() { if (sendThreadShouldRun) { return; } sendThreadShouldRun = true; SupportClass.CallInBackground(FallbackSendAckThread); // thread will call this every 100ms until method returns false }
// Token: 0x06003CFA RID: 15610 RVA: 0x00134271 File Offset: 0x00132671 public static void StartFallbackSendAckThread() { if (PhotonHandler.sendThreadShouldRun) { return; } PhotonHandler.sendThreadShouldRun = true; if (PhotonHandler.f__mg0 == null) { PhotonHandler.f__mg0 = new Func <bool>(PhotonHandler.FallbackSendAckThread); } SupportClass.CallInBackground(PhotonHandler.f__mg0); }
public static void StartFallbackSendAckThread() { SupportClass.CallInBackground(FallbackSendAckThread); }