Esempio n. 1
0
    void SetUp()
    {
        if (!m_SetUp)
        {
            GUIStyle m_Style = new GUIStyle(EditorStyles.foldout);
            m_Skin = Resources.Load("GUI Skins/Buttons") as GUISkin;

            ST = (SuperTrigger)target;
            Color myColor = Color.blue;
            m_Style.normal.textColor    = myColor;
            m_Style.onNormal.textColor  = myColor;
            m_Style.hover.textColor     = myColor;
            m_Style.onHover.textColor   = myColor;
            m_Style.focused.textColor   = myColor;
            m_Style.onFocused.textColor = myColor;
            m_Style.active.textColor    = myColor;
            m_Style.onActive.textColor  = myColor;
            m_Style.fontStyle           = FontStyle.Bold;
            m_Style.fontSize            = 12;
        }
    }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     m_SuperTrigger = GetComponent <SuperTrigger> ();
     m_Locked       = GetComponent <Locked> ();
 }