public Spell GetSpell(AIUnit owner, byte slot, SummonerSpellId summonerSpell) { SpellRecord record = SpellRecord.GetSpell(summonerSpell.ToString()); if (record != null) { return(new Spell(owner, record, slot, SpellScriptManager.Instance.GetSpellScript(record, owner), true)); } else { return(null); } }
public PlayerInfoMessage(uint netId, SummonerSpellId sum1, SummonerSpellId sum2) : base(netId) { this.sum1 = sum1; this.sum2 = sum2; }