Esempio n. 1
0
    public void Button_Armory()
    {
        House.enabled   = false;
        Bedroom.enabled = false;
        Battle.enabled  = false;
        Armory.enabled  = true;
        Summon.enabled  = false;

        BedroomButton.SetActive(false);
        BattleButton.SetActive(false);
        ArmoryButton.SetActive(false);
        SummonButton.SetActive(false);

        ArmoryCanvas.enabled = true;
    }
Esempio n. 2
0
    public void Button_Summon()
    {
        House.enabled   = false;
        Bedroom.enabled = false;
        Battle.enabled  = false;
        Armory.enabled  = false;
        Summon.enabled  = true;
        SummonCameraControler.enabled = true;

        BedroomButton.SetActive(false);
        BattleButton.SetActive(false);
        ArmoryButton.SetActive(false);
        SummonButton.SetActive(false);

        SummonCameraControler.SetBool("summonButtonClicked", true);
    }