Esempio n. 1
0
        internal static void FOnLoad()
        {
            if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null)
            {
                SummMenu.AddGroupLabel("Flash Settings");
                SummMenu.Add("extend", new CheckBox("Extend Flash to Max Range"));
                SummMenu.Add("wall", new CheckBox("Block If will hit wall"));
                SummMenu.AddSeparator();

                F = new Spell.Skillshot(Player.Instance.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular);
                Spellbook.OnCastSpell += Spellbook_OnCastSpell;
            }
        }
Esempio n. 2
0
        internal static void FOnLoad()
        {
            if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null)
            {
                SummMenu.AddGroupLabel("闪现设置");
                SummMenu.Add("extend", new CheckBox("延长闪现距离至最远"));
                SummMenu.Add("wall", new CheckBox("屏蔽闪现如果会撞墙"));
                SummMenu.AddSeparator();

                F = new Spell.Skillshot(Player.Instance.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular);
                Spellbook.OnCastSpell += Spellbook_OnCastSpell;
            }
        }
Esempio n. 3
0
        internal static void FOnLoad()
        {
            if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null)
            {
                SummMenu.AddGroupLabel("Flash Ayarları");
                SummMenu.Add("extend", new CheckBox("Gelişmiş flash maks mesafe"));
                SummMenu.Add("wall", new CheckBox("Duvara vuracaksa atma(duvardan atlayamıyacaksa diyor"));
                SummMenu.AddSeparator();

                F = new Spell.Skillshot(Player.Instance.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular);
                Spellbook.OnCastSpell += Spellbook_OnCastSpell;
            }
        }