private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance == this)
     {
         Destroy(gameObject);
     }
 }
Esempio n. 2
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 private void Awake()
 {
     scriptManager = FindObjectOfType <ScriptManager> ();
     audioSource   = GetComponent <AudioSource> ();
     GuiManager    = FindObjectOfType <SubtitleGuiManager> ();
 }
 private void Awake()
 {
     pauseMenuUI.SetActive(false);
     guiManager = FindObjectOfType <SubtitleGuiManager>();
 }