internal StyleValueImporter() { m_Context = null; m_AssetPath = null; m_Parser = new Parser(); m_Builder = new StyleSheetBuilder(); m_Errors = new StyleSheetImportErrors(); m_Validator = new StyleValidator(); }
public StyleValueImporter(UnityEditor.AssetImporters.AssetImportContext context) { if (context == null) { throw new ArgumentNullException(nameof(context)); } m_Context = context; m_AssetPath = context.assetPath; m_Parser = new Parser(); m_Builder = new StyleSheetBuilder(); m_Errors = new StyleSheetImportErrors(); m_Validator = new StyleValidator(); }