public float GetDecayTimeMaxHealthForType(StructureMaterialType type) { switch (type) { case StructureMaterialType.Wood: return(21600f); case StructureMaterialType.Metal: return(43200f); case StructureMaterialType.Brick: return(86400f); case StructureMaterialType.Concrete: return(259200f); } return(60f); }
public float GetDecayDelayForType(StructureMaterialType type) { switch (type) { case StructureMaterialType.Wood: return(172800f); case StructureMaterialType.Metal: return(345600f); case StructureMaterialType.Brick: return(259200f); case StructureMaterialType.Concrete: return(432000f); } return(0f); }