public static Struct_15 CreateDefault() { Struct_15 ret = new Struct_15(); ret.Member8 = new Struct_16[0]; return(ret); }
public static Struct_15 CreateDefault() { Struct_15 ret = new Struct_15(); ret.Member0 = new string('\0', 256); ret.Member200 = new string('\0', 21); return(ret); }
public static Struct_15 CreateDefault() { Struct_15 ret = new Struct_15(); ret.Member4 = new sbyte[24]; ret.Member1C = new sbyte[196]; return(ret); }
public Struct_1(Struct_2 Member0, Struct_3 MemberC, Struct_4 Member48, Struct_8 MemberD8, Struct_12 MemberE8, Struct_14 Member160, Struct_15 Member164) { this.Member0 = Member0; this.MemberC = MemberC; this.Member48 = Member48; this.MemberD8 = MemberD8; this.MemberE8 = MemberE8; this.Member160 = Member160; this.Member164 = Member164; }
public int VltEnumerateVaults(int p0, out Struct_15 p1) { _Marshal_Helper m = new _Marshal_Helper(); m.WriteInt32(p0); _Unmarshal_Helper u = SendReceive(23, m); p1 = u.Read_14(); return(u.ReadInt32()); }
public Struct_1(Struct_2 Member0, Struct_3 MemberC, Struct_4 Member48, Struct_8 MemberE8, Struct_12 MemberF8, Struct_14 Member174, Struct_15 Member178) { this.Member0 = Member0; this.MemberC = MemberC; this.Member48 = Member48; this.MemberE8 = MemberE8; this.MemberF8 = MemberF8; this.Member174 = Member174; this.Member178 = Member178; }
public void Write_14(Struct_15 p0) { WriteStruct <Struct_15>(p0); }
public Struct_14(Struct_15 Member0) { this.Member0 = Member0; }