public IceBarrier() { SpellName = "Ice Barrier"; AttackBehavior = new StrongAttackBehavior(); AbilityCooldown = new Cooldown(MAX_COOLDOWN); }
public ArcaneBarrage() { SpellName = "Arcane Barrage"; AttackBehavior = new StrongAttackBehavior(); AbilityCooldown = new Cooldown(MAX_COOLDOWN); }
public Strong() { SpellName = "Strong"; AttackBehavior = new StrongAttackBehavior(); AbilityCooldown = new Cooldown(MAX_COOLDOWN); }