public override Fader CreateFader(GameObject go) { StripeScreenFader fader = base.GetFader <StripeScreenFader>(go); fader.direction = direction; fader.numberOfStripes = stripes; return(fader); }
public static Fader CreateStripesFader(GameObject go, int stripes) { if (go == null) { go = new GameObject("ScreenFader"); } StripeScreenFader fader = go.AddComponent <StripeScreenFader>(); fader.numberOfStripes = stripes; return(fader); }