Esempio n. 1
0
    void EscapeAction(int index)
    {
        EditableElements target = activeEditables[index];

        if (target.type != EditableType.control && target.member != SectionDataBase.@base)
        {
            FlagSectionDataBase flag = StringForEnum.GetEnum <FlagSectionDataBase>(target.member.ToString());
            if (menusAtivos.HasFlag(flag))
            {
                menusAtivos &= ~flag;

                RestartMenu(GetEditableElementBySdb(target.member));
            }
        }
        else if (target.type == EditableType.control)
        {
            SectionDataBase     sdb  = sdbc.GetChangebleElementWithId(target.member)[target.outIndex].subsection[target.inIndex];
            FlagSectionDataBase flag = StringForEnum.GetEnum <FlagSectionDataBase>(sdb.ToString());
            if (menusAtivos.HasFlag(flag))
            {
                menusAtivos &= ~flag;

                RestartMenu(target);
            }
            else if (target.member != SectionDataBase.@base)
            {
                EscapeAction(index - 1);
            }
        }
    }
Esempio n. 2
0
    private void ChangeAction(int change, int index)
    {
        EditableElements target = activeEditables[index];

        if (target.type == EditableType.control)
        {
            if (change != 0)
            {
                SectionDataBase     sdb  = sdbc.GetChangebleElementWithId(target.member)[target.outIndex].subsection[target.inIndex];
                FlagSectionDataBase flag = StringForEnum.GetEnum <FlagSectionDataBase>(sdb.ToString());

                if (change > 0 && !menusAtivos.HasFlag(flag))
                {
                    menusAtivos |= flag;
                }
                else if (change < 0 && menusAtivos.HasFlag(flag))
                {
                    menusAtivos &= ~flag;
                }

                RestartMenu(target);
            }
        }
        else if (target.type == EditableType.mesh || target.type == EditableType.texture)
        {
            if (change != 0)
            {
                ChangeElementMainAction(target, change);
            }
        }
    }
Esempio n. 3
0
        public static NomesCenas[] DescarregarCenasDesnecessarias(NomesCenas[] N)
        {
            System.Collections.Generic.List <NomesCenas> retorno = new System.Collections.Generic.List <NomesCenas>();
            for (int i = 0; i < SceneManager.sceneCount; i++)
            {
                Scene S = SceneManager.GetSceneAt(i);

                //Debug.Log("tentativa de string para enum: " + StringParaEnum.ObterEnum<NomesCenasEspeciais>(S.name));

                if (S.isLoaded && S.name != NomesCenasEspeciais.ComunsDeFase.ToString() &&
                    S.name != NomesCenasEspeciais.CenaDeCarregamento.ToString())
                {
                    if (S.isLoaded)
                    {
                        bool foi = false;
                        for (int j = 0; j < N.Length; j++)
                        {
                            if (S.name == N[j].ToString())
                            {
                                foi = true;
                            }
                        }

                        if (!foi)
                        {
                            retorno.Add(StringForEnum.GetEnum <NomesCenas>(S.name));
                        }
                    }
                }
            }

            return(retorno.ToArray());
        }
Esempio n. 4
0
    void ControlMainAction(EditableElements target)
    {
        SectionDataBase     sdb  = sdbc.GetChangebleElementWithId(target.member)[target.outIndex].subsection[target.inIndex];
        FlagSectionDataBase flag = StringForEnum.GetEnum <FlagSectionDataBase>(sdb.ToString());

        if (menusAtivos.HasFlag(flag))
        {
            menusAtivos &= ~flag;
        }
        else
        {
            menusAtivos |= flag;
        }

        RestartMenu(target);
    }
Esempio n. 5
0
 bool VerifyActiveDbView(SectionDataBase sdb)
 {
     return(menusAtivos.HasFlag(StringForEnum.GetEnum <FlagSectionDataBase>(sdb.ToString())));
 }